-
MethodDescriptionUse
LuaConditionHelper.andC
.UseLuaConditionHelper.notC
.UseLuaConditionHelper.notC
.Use {@link games.stendhal.server.entity.GuidedEntity#setPath(FixedPath).UseLuaQuest.register
.UseLuaQuest.register
.Use @ref ScriptInLua.get().Use CloneManager.get().
Entity.release()
.