Class VampireSword
java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.VampireSword
- All Implemented Interfaces:
IQuest
QUEST: The Vampire Sword
PARTICIPANTS:
- Hogart, a retired master dwarf smith, forgotten below the dwarf mines in Orril.
- Markovich, a sick vampire who will fill the goblet.
STEPS:
- Hogart tells you the story of the Vampire Lord.
- He offers to forge a Vampire Sword for you if you bring him what it needs.
- Go to the catacombs, kill 7 vampirettes to get to the 3rd level, kill 7 killer bats and the vampire lord to get the required items to fill the goblet.
- Fill the goblet and come back.
- You get some items from the Catacombs and kill the Vampire Lord.
- You get the iron needed in the usual way by collecting iron ore and casting in Semos.
- Hogart forges the Vampire Sword for you.
REWARD:
- Vampire Sword
- 5,000 XP
- some karma
REPETITIONS:
- None
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Field Summary
Fields inherited from class games.stendhal.server.maps.quests.AbstractQuest
npcs, questInfo -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidadds the quest to the game world (e.g.getHistory(Player player)Gets a the quest history for the given player, written in the first person.intReturns the minimum level of player expected to start the quest.getName()Returns the name of the quest.Returns the starter NPC for the quest, or null if there is noneReturns the region where the quest adventure takes place (or begins), or null for global questsThe slot-name in !quests.Methods inherited from class games.stendhal.server.maps.quests.AbstractQuest
fillQuestInfo, getFormattedHistory, getHint, getQuestInfo, isCompleted, isRepeatable, isStarted, isVisibleOnQuestStatus, removeFromWorld, updatePlayer
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Constructor Details
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VampireSword
public VampireSword()
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Method Details
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getSlotName
Description copied from class:AbstractQuestThe slot-name in !quests.- Specified by:
getSlotNamein interfaceIQuest- Specified by:
getSlotNamein classAbstractQuest- Returns:
- the slot's name
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addToWorld
public void addToWorld()Description copied from interface:IQuestadds the quest to the game world (e.g. by placing SpeakerNPCs there)- Specified by:
addToWorldin interfaceIQuest- Specified by:
addToWorldin classAbstractQuest
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getHistory
Description copied from interface:IQuestGets a the quest history for the given player, written in the first person.- Parameters:
player- Player- Returns:
- list of history item-names
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getName
Description copied from interface:IQuestReturns the name of the quest.- Specified by:
getNamein interfaceIQuest- Specified by:
getNamein classAbstractQuest- Returns:
- name
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getMinLevel
public int getMinLevel()Description copied from interface:IQuestReturns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods- Specified by:
getMinLevelin interfaceIQuest- Overrides:
getMinLevelin classAbstractQuest- Returns:
- level
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getNPCName
Description copied from class:AbstractQuestReturns the starter NPC for the quest, or null if there is none- Specified by:
getNPCNamein interfaceIQuest- Overrides:
getNPCNamein classAbstractQuest- Returns:
- NPC name, or null for quests with no starter NPC
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getRegion
Description copied from class:AbstractQuestReturns the region where the quest adventure takes place (or begins), or null for global quests- Specified by:
getRegionin interfaceIQuest- Overrides:
getRegionin classAbstractQuest- Returns:
- region, or null for global quests
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