Uses of Interface
games.stendhal.client.sound.facade.SoundHandle
Package
Description
the sound and music system, API package
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Uses of SoundHandle in games.stendhal.client.sound.facade
Modifier and TypeMethodDescriptionSoundGroup.play(String soundName, float volume, int layerLevel, AudibleArea area, Time fadeInDuration, boolean autoRepeat, boolean clone)
plays a soundSoundGroup.play(String soundName, int layerLevel, AudibleArea area, Time fadeInDuration, boolean autoRepeat, boolean clone)
plays a soundModifier and TypeMethodDescriptionvoid
SoundSystemFacade.stop(SoundHandle sound, Time fadingDuration)
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Uses of SoundHandle in games.stendhal.client.sound.manager
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Uses of SoundHandle in games.stendhal.client.sound.nosound
Modifier and TypeMethodDescriptionNoSoundGroup.play(String soundName, float volume, int layerLevel, AudibleArea area, Time fadeInDuration, boolean autoRepeat, boolean clone)
NoSoundGroup.play(String soundName, int layerLevel, AudibleArea area, Time fadeInDuration, boolean autoRepeat, boolean clone)
Modifier and TypeMethodDescriptionvoid
NoSoundFacade.stop(SoundHandle sound, Time fadingDuration)
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Uses of SoundHandle in games.stendhal.client.sound.sound
Modifier and TypeMethodDescriptionvoid
SoundSystemFacadeImpl.stop(SoundHandle sound, Time fadingDuration)