Uses of Class
games.stendhal.client.sound.manager.SoundManager.Sound
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Uses of SoundManager.Sound in games.stendhal.client.sound.manager
Modifier and TypeMethodDescriptionSoundManager.Sound.clone()
SoundManager.openSound(AudioResource AudioResource, SoundFileType fileType)
SoundManager.openSound(AudioResource AudioResource, SoundFileType fileType, int numSamplesPerChunk, boolean enableStreaming)
Modifier and TypeMethodDescriptionvoid
SoundManager.changeAudibleArea(SoundManager.Sound sound, AudibleArea area)
void
SoundManager.changeLayer(SoundManager.Sound sound, int layerLevel)
void
SoundManager.changeVolume(SoundManager.Sound sound, float volume)
void
SoundManager.play(SoundManager.Sound sound, float volume, int layerLevel, AudibleArea area, boolean autoRepeat, Time fadeInDuration)
void
SoundManager.stop(SoundManager.Sound sound, Time fadeOutDuration)