Class SoundSystem
java.lang.Object
java.lang.Thread
games.stendhal.client.sound.system.SoundSystem
- All Implemented Interfaces:
Runnable
Thread to manage sound output.
- Author:
- silvio
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Thread
Thread.State, Thread.UncaughtExceptionHandler
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Field Summary
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
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Constructor Summary
ConstructorDescriptionSoundSystem(Mixer mixer, AudioFormat audioFormat, Time bufferDuration, int useMaxMixerLines)
SoundSystem(SourceDataLine outputLine, Time bufferDuration)
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Method Summary
Modifier and TypeMethodDescriptionvoid
void
closeOutput(SoundSystem.Output output)
void
openOutput(AudioFormat audioFormat)
void
void
run()
void
static Mixer
tryToFindMixer(AudioFormat audioFormat)
Methods inherited from class java.lang.Thread
activeCount, checkAccess, clone, countStackFrames, currentThread, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, onSpinWait, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, suspend, toString, yield
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Constructor Details
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SoundSystem
public SoundSystem(Mixer mixer, AudioFormat audioFormat, Time bufferDuration, int useMaxMixerLines) -
SoundSystem
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Method Details