Uses of Interface
games.stendhal.client.sprite.SequenceSprite.SequenceSpriteListener
Package
Description
handling of images for world objects and the user interface
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Uses of SequenceSprite.SequenceSpriteListener in games.stendhal.client.gui.j2d
Modifier and TypeClassDescriptionclass
A graphical effect that attachs itself to an entity view, and removes itself once all the animation frames have been drawn. -
Uses of SequenceSprite.SequenceSpriteListener in games.stendhal.client.sprite
ModifierConstructorDescriptionSequenceSprite(SequenceSprite.SequenceSpriteListener listener, Sprite[] frames, int delay)
Create a new SequenceSprite with constant delay between the frames.