Class Hierarchy
- java.lang.Object
- marauroa.common.game.Attributes (implements java.lang.Cloneable, java.lang.Iterable<T>, marauroa.common.net.Serializable)
- marauroa.common.game.SlotOwner
- marauroa.common.game.RPObject
- games.stendhal.server.entity.Entity (implements games.stendhal.server.entity.Killer)
- games.stendhal.server.entity.mapstuff.chest.Chest (implements games.stendhal.server.core.events.UseListener)
- games.stendhal.server.entity.mapstuff.chest.NPCOwnedChest
- games.stendhal.server.entity.mapstuff.chest.PersonalChest
- games.stendhal.server.entity.mapstuff.chest.StoredChest
- games.stendhal.server.entity.mapstuff.chest.Chest (implements games.stendhal.server.core.events.UseListener)
- games.stendhal.server.entity.Entity (implements games.stendhal.server.entity.Killer)
- marauroa.common.game.RPObject
- marauroa.common.game.SlotOwner
- games.stendhal.server.entity.mapstuff.chest.NPCOwnedChestFactory (implements games.stendhal.server.core.config.factory.ConfigurableFactory)
- games.stendhal.server.entity.mapstuff.chest.PersonalChest.SyncContent (implements games.stendhal.server.core.events.TurnListener)
- games.stendhal.server.entity.mapstuff.chest.PersonalChestFactory (implements games.stendhal.server.core.config.factory.ConfigurableFactory)
- games.stendhal.server.entity.mapstuff.chest.StoredChest.ChestListener (implements games.stendhal.server.core.events.TurnListener)
- games.stendhal.server.entity.mapstuff.chest.StoredChestConfigurator (implements games.stendhal.server.core.config.ZoneConfigurator)
- marauroa.common.game.Attributes (implements java.lang.Cloneable, java.lang.Iterable<T>, marauroa.common.net.Serializable)