Class NineSwitchesGameSwitch
java.lang.Object
marauroa.common.game.Attributes
marauroa.common.game.SlotOwner
marauroa.common.game.RPObject
games.stendhal.server.entity.Entity
games.stendhal.server.entity.mapstuff.useable.UseableEntity
games.stendhal.server.entity.mapstuff.game.NineSwitchesGameSwitch
- All Implemented Interfaces:
UseListener
,Killer
,Cloneable
,Iterable<String>
,Serializable
A switch in the 9 switches game
- Author:
- hendrik
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Nested Class Summary
Nested classes/interfaces inherited from class marauroa.common.game.RPObject
RPObject.ID
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Field Summary
Fields inherited from class marauroa.common.game.RPObject
INVALID_ID
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Constructor Summary
ConstructorDescriptioncreates a new Switch for the 9 switches game. -
Method Summary
Methods inherited from class games.stendhal.server.entity.mapstuff.useable.UseableEntity
generateRPClass, getState, setState
Methods inherited from class games.stendhal.server.entity.Entity
describe, getAdjacentNodes, getArea, getArea, getCursor, getDescription, getDescriptionName, getEntitySlot, getHeight, getName, getOrigin, getResistance, getResistance, getTitle, getWidth, getX, getY, getZone, hasDescription, isInSight, isObstacle, nextTo, nextTo, notifyWorldAboutChanges, onAdded, onMoved, onRemoved, setCursor, setDescription, setEntityClass, setEntitySubclass, setMenu, setPosition, setResistance, setSize, setVisibility, slotIterator, slots, squaredDistance, squaredDistance, stopped, update
Methods inherited from class marauroa.common.game.RPObject
addEvent, addLink, addLink, addMap, addSlot, addSlot, applyDifferences, clearEvents, clearVisible, clone, containsKey, equals, events, eventsIterator, fill, get, getBaseContainer, getBoolean, getContainer, getContainerBaseOwner, getContainerOwner, getContainerSlot, getDifferences, getDouble, getFromSlots, getID, getInt, getLink, getLinkedObject, getMap, getSlot, has, hashCode, hasLink, hasMap, hasSlot, hide, isContained, isEmpty, isHidden, isStorable, maps, put, put, put, put, readObject, remove, removeLink, removeMap, removeSlot, resetAddedAndDeleted, resetAddedAndDeletedMaps, resetAddedAndDeletedRPLink, resetAddedAndDeletedRPSlot, setAddedMaps, setAddedRPSlot, setContainer, setDeletedMaps, setDeletedRPSlot, setID, size, slots, slotsIterator, store, toString, unhide, unstore, writeObject, writeObject, writeToJson
Methods inherited from class marauroa.common.game.SlotOwner
deserializeRPSlots, fill, serializeRPSlots
Methods inherited from class marauroa.common.game.Attributes
add, applyDifferences, get, getBool, getDouble, getInt, getList, getLong, getRPClass, has, instanceOf, iterator, put, put, put, put, put, readFromMap, remove, resetAddedAndDeletedAttributes, setAddedAttributes, setDeletedAttributes, setRPClass, setRPClass, toAttributeString
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface java.lang.Iterable
forEach, spliterator
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Constructor Details
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NineSwitchesGameSwitch
creates a new Switch for the 9 switches game.- Parameters:
board
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Method Details
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onUsed
someone clicked a switch.- Parameters:
user
- the RPEntity who uses the object- Returns:
- true if successful
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toggle
public void toggle()toggles the state of the switch.
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