Uses of Class
games.stendhal.server.entity.mapstuff.game.GameBoard
Package
Description
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Uses of GameBoard in games.stendhal.server.entity.mapstuff.game
Modifier and TypeMethodDescriptionboolean
TicTacToeMovementValidatorChain.validate(GameBoard board, Player player, BoardToken token, int xIndex, int yIndex)
ModifierConstructorDescriptionGameBoardTimer(GameBoard gameBoard, int seconds)
creates a new game board timer -
Uses of GameBoard in games.stendhal.server.entity.mapstuff.game.movevalidator
Modifier and TypeMethodDescriptionboolean
GameIsActiveValidator.validate(GameBoard board, Player player, BoardToken token, int xIndex, int yIndex)
boolean
MovementSourceIsHomeValidator.validate(GameBoard board, Player player, BoardToken token, int xIndex, int yIndex)
boolean
MovementTargetEmptyValidator.validate(GameBoard board, Player player, BoardToken token, int xIndex, int yIndex)
boolean
MovementTargetIsOnBoardValidator.validate(GameBoard board, Player player, BoardToken token, int xIndex, int yIndex)
boolean
MoveValidator.validate(GameBoard board, Player player, BoardToken token, int xIndex, int yIndex)
validates a moveboolean
PlayerIsParticipatingValidator.validate(GameBoard board, Player player, BoardToken token, int xIndex, int yIndex)
boolean
PlayerIsPlayingRightTokenTypeValidator.validate(GameBoard board, Player player, BoardToken token, int xIndex, int yIndex)
boolean
PlayersTurnValidator.validate(GameBoard board, Player player, BoardToken token, int xIndex, int yIndex)