Package games.stendhal.server.entity.npc.behaviour.impl.prices
package games.stendhal.server.entity.npc.behaviour.impl.prices
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ClassDescriptionCalculates prices based on a map containing item name and the fixed priceSpecial calculation strategy for calculating repair prices Repairing price is based on value determined by the player level (min level has an effect similar to affecting def or rate) and player's PK status