Class AlwaysTrueCondition
java.lang.Object
games.stendhal.server.entity.npc.condition.AlwaysTrueCondition
- All Implemented Interfaces:
ChatCondition
,PreTransitionCondition
@Dev(category=LOGIC,
label="True!")
public class AlwaysTrueCondition
extends Object
implements ChatCondition
This condition returns always true. Use it in a quest file to override
behaviour defined in the map file
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Constructor Summary
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Method Summary
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Constructor Details
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AlwaysTrueCondition
public AlwaysTrueCondition()
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Method Details
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fire
Description copied from interface:PreTransitionCondition
can the transition be done?- Specified by:
fire
in interfaceChatCondition
- Specified by:
fire
in interfacePreTransitionCondition
- Parameters:
player
- player who caused the transitionsentence
- text he/she saidentity
- the NPC doing the transition- Returns:
- true, if the transition is possible, false otherwise
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toString
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hashCode
public int hashCode() -
equals
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