Class EmoteCondition
java.lang.Object
games.stendhal.server.entity.npc.condition.EmoteCondition
- All Implemented Interfaces:
ChatCondition
,PreTransitionCondition
@Dev(category=CHAT,
label="\"\"?")
public class EmoteCondition
extends Object
implements ChatCondition
Is player emoting to npc?
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Constructor Summary
ConstructorDescriptionEmoteCondition(String playerAction)
Creates a new AdminCondition for high level admins. -
Method Summary
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Constructor Details
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EmoteCondition
Creates a new AdminCondition for high level admins.- Parameters:
playerAction
- an action the player must include in the emote, may be empty
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Method Details
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fire
Description copied from interface:PreTransitionCondition
can the transition be done?- Specified by:
fire
in interfaceChatCondition
- Specified by:
fire
in interfacePreTransitionCondition
- Parameters:
player
- player who caused the transitionsentence
- text he/she saidentity
- the NPC doing the transition- Returns:
- true, if the transition is possible, false otherwise
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toString
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hashCode
public int hashCode() -
equals
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