Class TimePassedCondition

java.lang.Object
games.stendhal.server.entity.npc.condition.TimePassedCondition
All Implemented Interfaces:
ChatCondition, PreTransitionCondition

@Dev(category=TIME, label="Time?") public class TimePassedCondition extends Object implements ChatCondition
Has 'delay' time passed since the quest was last done? If the quest slot isn't in the expected format, returns true
See Also:
SayTimeRemainingAction, SetQuestToTimeStampAction
  • Constructor Details

    • TimePassedCondition

      @Dev public TimePassedCondition(String questname, int index, int delayInMinutes)
      Creates a new TimePassedCondition .
      Parameters:
      questname - name of quest-slot
      index - position of the timestamp within the quest slot 'array'
      delayInMinutes - delay in minutes
    • TimePassedCondition

      public TimePassedCondition(String questname, int delayInMinutes)
      Creates a new TimePassedCondition, where the timestamp alone is stored in the quest state.
      Parameters:
      questname - name of quest-slot
      delayInMinutes - delay in minutes
  • Method Details

    • fire

      public boolean fire(Player player, Sentence sentence, Entity entity)
      Description copied from interface: PreTransitionCondition
      can the transition be done?
      Specified by:
      fire in interface ChatCondition
      Specified by:
      fire in interface PreTransitionCondition
      Parameters:
      player - player who caused the transition
      sentence - text he/she said
      entity - the NPC doing the transition
      Returns:
      true, if the transition is possible, false otherwise
    • toString

      public String toString()
      Overrides:
      toString in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object