Class TimePassedCondition
java.lang.Object
games.stendhal.server.entity.npc.condition.TimePassedCondition
- All Implemented Interfaces:
ChatCondition
,PreTransitionCondition
@Dev(category=TIME,
label="Time?")
public class TimePassedCondition
extends Object
implements ChatCondition
Has 'delay' time passed since the quest was last done?
If the quest slot isn't in the expected format, returns true
- See Also:
SayTimeRemainingAction
,SetQuestToTimeStampAction
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Constructor Summary
ConstructorDescriptionTimePassedCondition(String questname, int delayInMinutes)
Creates a new TimePassedCondition, where the timestamp alone is stored in the quest state.TimePassedCondition(String questname, int index, int delayInMinutes)
Creates a new TimePassedCondition . -
Method Summary
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Constructor Details
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TimePassedCondition
Creates a new TimePassedCondition .- Parameters:
questname
- name of quest-slotindex
- position of the timestamp within the quest slot 'array'delayInMinutes
- delay in minutes
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TimePassedCondition
Creates a new TimePassedCondition, where the timestamp alone is stored in the quest state.- Parameters:
questname
- name of quest-slotdelayInMinutes
- delay in minutes
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Method Details
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fire
Description copied from interface:PreTransitionCondition
can the transition be done?- Specified by:
fire
in interfaceChatCondition
- Specified by:
fire
in interfacePreTransitionCondition
- Parameters:
player
- player who caused the transitionsentence
- text he/she saidentity
- the NPC doing the transition- Returns:
- true, if the transition is possible, false otherwise
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toString
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hashCode
public int hashCode() -
equals
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