Package games.stendhal.server.entity.spell.effect
package games.stendhal.server.entity.spell.effect
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InterfaceDescriptionInterface for effects that can be applied between a player and any entity
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ClassDescriptionabstract super class for all effects to encapsulate common attributes hereAn effect to cause magical damage with a spell Used attributes: - amount: How often will this effect hit a player - atk: for usage of the usual damage calcuation acting as a weapon - lifesteal: percentage of health points healed based on damage doneEffect for healing a playerBoost an entity's defAn Effect that temporarily modifies a player's base_hpBoost an entity's defSlow down an entity