Uses of Class
games.stendhal.server.entity.status.StatusAttacker
Package
Description
Entities are all the interactive objects of the gaming world
(including players, NPCs, creatures, items, signs, chests, portals, ...)
This package handles status effects such as eating, poisoned, confused.
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Uses of StatusAttacker in games.stendhal.server.entity
Modifier and TypeFieldDescriptionprotected com.google.common.collect.ImmutableList<StatusAttacker>
RPEntity.statusAttackers
Entity uses a status attackModifier and TypeMethodDescriptionvoid
RPEntity.addStatusAttacker(StatusAttacker statusAttacker)
Add a status attack type to the entity -
Uses of StatusAttacker in games.stendhal.server.entity.status