Uses of Class
games.stendhal.server.entity.status.StatusList
Package
Description
Entities are all the interactive objects of the gaming world
(including players, NPCs, creatures, items, signs, chests, portals, ...)
This package handles status effects such as eating, poisoned, confused.
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Uses of StatusList in games.stendhal.server.entity
Modifier and TypeFieldDescriptionprotected StatusList
RPEntity.statusList
a list of current statuses -
Uses of StatusList in games.stendhal.server.entity.status
Modifier and TypeMethodDescriptionvoid
ConfuseStatusHandler.inflict(ConfuseStatus status, StatusList statusList, Entity attacker)
inflicts a statusvoid
DrunkStatusHandler.inflict(DrunkStatus status, StatusList statusList, Entity attacker)
inflicts a statusvoid
EatStatusHandler.inflict(EatStatus status, StatusList statusList, Entity attacker)
inflicts a statusvoid
HeavyStatusHandler.inflict(HeavyStatus status, StatusList statusList, Entity attacker)
void
PoisonStatusHandler.inflict(PoisonStatus status, StatusList statusList, Entity attacker)
inflicts a statusvoid
ShockStatusHandler.inflict(ShockStatus status, StatusList statusList, Entity attacker)
inflicts a statusvoid
StatusHandler.inflict(T status, StatusList statusList, Entity attacker)
inflicts a statusvoid
ZombieStatusHandler.inflict(ZombieStatus status, StatusList statusList, Entity attacker)
void
ConfuseStatusHandler.remove(ConfuseStatus status, StatusList statusList)
removes a statusvoid
DrunkStatusHandler.remove(DrunkStatus status, StatusList statusList)
removes a statusvoid
EatStatusHandler.remove(EatStatus status, StatusList statusList)
removes a statusvoid
HeavyStatusHandler.remove(HeavyStatus status, StatusList statusList)
removes a statusvoid
PoisonStatusHandler.remove(PoisonStatus status, StatusList statusList)
removes a statusvoid
ShockStatusHandler.remove(ShockStatus status, StatusList statusList)
removes a statusvoid
StatusHandler.remove(T status, StatusList statusList)
removes a statusvoid
ZombieStatusHandler.remove(ZombieStatus status, StatusList statusList)
removes a statusModifierConstructorDescriptionEatStatusTurnListener(StatusList statusList)
EatStatusTurnListenerPoisonStatusTurnListener(StatusList statusList)
PoisonStatusTurnListenerShockStatusTurnListener(StatusList statusList)
ShockStatusTurnListenerStatusRemover(StatusList statusList, Status status)
StatusRemover