Class BestiaryEvent

All Implemented Interfaces:
Cloneable, Iterable<String>, Serializable

public class BestiaryEvent extends RPEvent
An event to show which creatures a player has killed.
  • Constructor Details

    • BestiaryEvent

      public BestiaryEvent(Player player)
      Creates a new bestiary event.
      Parameters:
      player - Player from whom the bestiary is requested.
    • BestiaryEvent

      public BestiaryEvent(Player player, boolean includeRare, boolean includeAbnormal)
      Creates a new bestiary event.
      Parameters:
      player - Player from whom the bestiary is requested.
      includeRare - If true, creatures marked as "rare" will be included.
      includeAbnormal - If true, creatures marked as "abnormal" will be included.
  • Method Details

    • generateRPClass

      public static void generateRPClass()
      Creates the rpclass.