Class Blackjack
java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.Blackjack
- All Implemented Interfaces:
IQuest
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Field Summary
Fields inherited from class games.stendhal.server.maps.quests.AbstractQuest
npcs, questInfo
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
adds the quest to the game world (e.g.getHistory(Player player)
Gets a the quest history for the given player, written in the first person.int
Returns the minimum level of player expected to start the quest.getName()
Returns the name of the quest.Returns the starter NPC for the quest, or null if there is noneThe slot-name in !quests.boolean
Determines whether the quest should be shown in the Quest Status/Progress logMethods inherited from class games.stendhal.server.maps.quests.AbstractQuest
fillQuestInfo, getFormattedHistory, getHint, getQuestInfo, getRegion, isCompleted, isRepeatable, isStarted, removeFromWorld, updatePlayer
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Constructor Details
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Blackjack
public Blackjack()
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Method Details
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addToWorld
public void addToWorld()Description copied from interface:IQuest
adds the quest to the game world (e.g. by placing SpeakerNPCs there)- Specified by:
addToWorld
in interfaceIQuest
- Specified by:
addToWorld
in classAbstractQuest
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getSlotName
Description copied from class:AbstractQuest
The slot-name in !quests.- Specified by:
getSlotName
in interfaceIQuest
- Specified by:
getSlotName
in classAbstractQuest
- Returns:
- the slot's name
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getName
Description copied from interface:IQuest
Returns the name of the quest.- Specified by:
getName
in interfaceIQuest
- Specified by:
getName
in classAbstractQuest
- Returns:
- name
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getMinLevel
public int getMinLevel()Description copied from interface:IQuest
Returns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods- Specified by:
getMinLevel
in interfaceIQuest
- Overrides:
getMinLevel
in classAbstractQuest
- Returns:
- level
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isVisibleOnQuestStatus
public boolean isVisibleOnQuestStatus()Description copied from interface:IQuest
Determines whether the quest should be shown in the Quest Status/Progress log- Specified by:
isVisibleOnQuestStatus
in interfaceIQuest
- Overrides:
isVisibleOnQuestStatus
in classAbstractQuest
- Returns:
- true, if the quest is visible, false otherwise
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getHistory
Description copied from interface:IQuest
Gets a the quest history for the given player, written in the first person.- Parameters:
player
- Player- Returns:
- list of history item-names
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getNPCName
Description copied from class:AbstractQuest
Returns the starter NPC for the quest, or null if there is none- Specified by:
getNPCName
in interfaceIQuest
- Overrides:
getNPCName
in classAbstractQuest
- Returns:
- NPC name, or null for quests with no starter NPC
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