Class BowsForOuchit
java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.BowsForOuchit
- All Implemented Interfaces:
IQuest
QUEST: Bows for Ouchit
PARTICIPANTS:
- Ouchit, ranged items seller
- Karl, farmer
- Ouchit asks for wood for his bows and arrows.
- Puchit asks you to fetch horse hair from Karl also.
- Return and you get some equipment as reward.
- 1 XP
- Scale armor
- Chain legs
- Karma: 14
- None.
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Field Summary
Fields inherited from class games.stendhal.server.maps.quests.AbstractQuest
npcs, questInfo
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
adds the quest to the game world (e.g.void
void
void
getHistory(Player player)
Gets a the quest history for the given player, written in the first person.int
Returns the minimum level of player expected to start the quest.getName()
Returns the name of the quest.Returns the starter NPC for the quest, or null if there is noneReturns the region where the quest adventure takes place (or begins), or null for global questsThe slot-name in !quests.void
Methods inherited from class games.stendhal.server.maps.quests.AbstractQuest
fillQuestInfo, getFormattedHistory, getHint, getQuestInfo, isCompleted, isRepeatable, isStarted, isVisibleOnQuestStatus, removeFromWorld, updatePlayer
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Field Details
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QUEST_SLOT
- See Also:
- Constant Field Values
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Constructor Details
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BowsForOuchit
public BowsForOuchit()
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Method Details
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prepareQuestStep
public void prepareQuestStep() -
bringWoodStep
public void bringWoodStep() -
getHairStep
public void getHairStep() -
bringHairStep
public void bringHairStep() -
addToWorld
public void addToWorld()Description copied from interface:IQuest
adds the quest to the game world (e.g. by placing SpeakerNPCs there)- Specified by:
addToWorld
in interfaceIQuest
- Specified by:
addToWorld
in classAbstractQuest
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getHistory
Description copied from interface:IQuest
Gets a the quest history for the given player, written in the first person.- Parameters:
player
- Player- Returns:
- list of history item-names
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getSlotName
Description copied from class:AbstractQuest
The slot-name in !quests.- Specified by:
getSlotName
in interfaceIQuest
- Specified by:
getSlotName
in classAbstractQuest
- Returns:
- the slot's name
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getName
Description copied from interface:IQuest
Returns the name of the quest.- Specified by:
getName
in interfaceIQuest
- Specified by:
getName
in classAbstractQuest
- Returns:
- name
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getMinLevel
public int getMinLevel()Description copied from interface:IQuest
Returns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods- Specified by:
getMinLevel
in interfaceIQuest
- Overrides:
getMinLevel
in classAbstractQuest
- Returns:
- level
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getRegion
Description copied from class:AbstractQuest
Returns the region where the quest adventure takes place (or begins), or null for global quests- Specified by:
getRegion
in interfaceIQuest
- Overrides:
getRegion
in classAbstractQuest
- Returns:
- region, or null for global quests
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getNPCName
Description copied from class:AbstractQuest
Returns the starter NPC for the quest, or null if there is none- Specified by:
getNPCName
in interfaceIQuest
- Overrides:
getNPCName
in classAbstractQuest
- Returns:
- NPC name, or null for quests with no starter NPC
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