Class CloakCollector2

java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.CloakCollector2
All Implemented Interfaces:
IQuest

public class CloakCollector2 extends AbstractQuest
QUEST: Cloak Collector 2

PARTICIPANTS: - Josephine, a young woman who live in Fado

STEPS:

  • Josephine asks you to bring her a cloak in colours she didn't get already from you
  • You bring cloaks to Josephine
  • Repeat until Josephine received all cloaks. (Of course you can bring several cloaks at the same time.)
  • Josephine gives you a reward

REWARD:

  • 100,000 XP
  • 100 Karma (+5 for accepting, -5 for rejecting)
  • scent (when ready)

REPETITIONS: - None.

  • Constructor Details

    • CloakCollector2

      public CloakCollector2()
  • Method Details

    • getSlotName

      public String getSlotName()
      Description copied from class: AbstractQuest
      The slot-name in !quests.
      Specified by:
      getSlotName in interface IQuest
      Specified by:
      getSlotName in class AbstractQuest
      Returns:
      the slot's name
    • addToWorld

      public void addToWorld()
      Description copied from interface: IQuest
      adds the quest to the game world (e.g. by placing SpeakerNPCs there)
      Specified by:
      addToWorld in interface IQuest
      Specified by:
      addToWorld in class AbstractQuest
    • getName

      public String getName()
      Description copied from interface: IQuest
      Returns the name of the quest.
      Specified by:
      getName in interface IQuest
      Specified by:
      getName in class AbstractQuest
      Returns:
      name
    • getHistory

      public List<String> getHistory(Player player)
      Description copied from interface: IQuest
      Gets a the quest history for the given player, written in the first person.
      Parameters:
      player - Player
      Returns:
      list of history item-names
    • getMinLevel

      public int getMinLevel()
      Description copied from interface: IQuest
      Returns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods
      Specified by:
      getMinLevel in interface IQuest
      Overrides:
      getMinLevel in class AbstractQuest
      Returns:
      level
    • getRegion

      public String getRegion()
      Description copied from class: AbstractQuest
      Returns the region where the quest adventure takes place (or begins), or null for global quests
      Specified by:
      getRegion in interface IQuest
      Overrides:
      getRegion in class AbstractQuest
      Returns:
      region, or null for global quests
    • getNPCName

      public String getNPCName()
      Description copied from class: AbstractQuest
      Returns the starter NPC for the quest, or null if there is none
      Specified by:
      getNPCName in interface IQuest
      Overrides:
      getNPCName in class AbstractQuest
      Returns:
      NPC name, or null for quests with no starter NPC