Class CloaksForBario

java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.CloaksForBario
All Implemented Interfaces:
IQuest

public class CloaksForBario extends AbstractQuest
QUEST: Cloaks for Bario PARTICIPANTS:
  • Bario, a guy living in an underground house deep under the Ados Wildlife Refuge
STEPS:
  • Bario asks you for a number of blue elf cloaks.
  • You get some of the cloaks somehow, e.g. by killing elves.
  • You bring the cloaks to Bario and give them to him.
  • Repeat until Bario received enough cloaks. (Of course you can bring up all required cloaks at the same time.)
  • Bario gives you a golden shield in exchange.
REWARD:
  • golden shield
  • 15000 XP
  • Karma: 25
REPETITIONS:
  • None.
  • Constructor Details

    • CloaksForBario

      public CloaksForBario()
  • Method Details

    • getSlotName

      public String getSlotName()
      Description copied from class: AbstractQuest
      The slot-name in !quests.
      Specified by:
      getSlotName in interface IQuest
      Specified by:
      getSlotName in class AbstractQuest
      Returns:
      the slot's name
    • addToWorld

      public void addToWorld()
      Description copied from interface: IQuest
      adds the quest to the game world (e.g. by placing SpeakerNPCs there)
      Specified by:
      addToWorld in interface IQuest
      Specified by:
      addToWorld in class AbstractQuest
    • getHistory

      public List<String> getHistory(Player player)
      Description copied from interface: IQuest
      Gets a the quest history for the given player, written in the first person.
      Parameters:
      player - Player
      Returns:
      list of history item-names
    • getName

      public String getName()
      Description copied from interface: IQuest
      Returns the name of the quest.
      Specified by:
      getName in interface IQuest
      Specified by:
      getName in class AbstractQuest
      Returns:
      name
    • getMinLevel

      public int getMinLevel()
      Description copied from interface: IQuest
      Returns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods
      Specified by:
      getMinLevel in interface IQuest
      Overrides:
      getMinLevel in class AbstractQuest
      Returns:
      level
    • getNPCName

      public String getNPCName()
      Description copied from class: AbstractQuest
      Returns the starter NPC for the quest, or null if there is none
      Specified by:
      getNPCName in interface IQuest
      Overrides:
      getNPCName in class AbstractQuest
      Returns:
      NPC name, or null for quests with no starter NPC