Class CrownForTheWannaBeKing
java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.CrownForTheWannaBeKing
- All Implemented Interfaces:
IQuest
QUEST: CrownForTheWannaBeKing
PARTICIPANTS:
- Ivan Abe, the wannabe king who lives in Sedah
- Kendra Mattori, priestess living in Magic City
- Ivan Abe wants you to bring him 2 carbuncles, 2 diamonds, 4 emeralds, 2 gold bars, 1 obsidian, and 3 sapphires for his crown which he believes will help him to become the new king.
- Kendra Mattori gives the reward after player brought all required items.
- 10,000 XP
- some karma (10)
- Player's ATK XP is increased by 0.1% of his/her XP.
- None.
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Field Summary
Fields inherited from class games.stendhal.server.maps.quests.AbstractQuest
npcs, questInfo
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
adds the quest to the game world (e.g.getHistory(Player player)
Gets a the quest history for the given player, written in the first person.int
Returns the minimum level of player expected to start the quest.getName()
Returns the name of the quest.Returns the starter NPC for the quest, or null if there is noneReturns the region where the quest adventure takes place (or begins), or null for global questsThe slot-name in !quests.protected void
rewardPlayer(Player player)
Give the player the reward for completing the quest.Methods inherited from class games.stendhal.server.maps.quests.AbstractQuest
fillQuestInfo, getFormattedHistory, getHint, getQuestInfo, isCompleted, isRepeatable, isStarted, isVisibleOnQuestStatus, removeFromWorld, updatePlayer
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Field Details
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NEEDED_ITEMS
required items for the quest.- See Also:
- Constant Field Values
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Constructor Details
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CrownForTheWannaBeKing
public CrownForTheWannaBeKing()
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Method Details
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getSlotName
Description copied from class:AbstractQuest
The slot-name in !quests.- Specified by:
getSlotName
in interfaceIQuest
- Specified by:
getSlotName
in classAbstractQuest
- Returns:
- the slot's name
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rewardPlayer
Give the player the reward for completing the quest.- Parameters:
player
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getHistory
Description copied from interface:IQuest
Gets a the quest history for the given player, written in the first person.- Parameters:
player
- Player- Returns:
- list of history item-names
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addToWorld
public void addToWorld()Description copied from interface:IQuest
adds the quest to the game world (e.g. by placing SpeakerNPCs there)- Specified by:
addToWorld
in interfaceIQuest
- Specified by:
addToWorld
in classAbstractQuest
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getName
Description copied from interface:IQuest
Returns the name of the quest.- Specified by:
getName
in interfaceIQuest
- Specified by:
getName
in classAbstractQuest
- Returns:
- name
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getMinLevel
public int getMinLevel()Description copied from interface:IQuest
Returns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods- Specified by:
getMinLevel
in interfaceIQuest
- Overrides:
getMinLevel
in classAbstractQuest
- Returns:
- level
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getNPCName
Description copied from class:AbstractQuest
Returns the starter NPC for the quest, or null if there is none- Specified by:
getNPCName
in interfaceIQuest
- Overrides:
getNPCName
in classAbstractQuest
- Returns:
- NPC name, or null for quests with no starter NPC
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getRegion
Description copied from class:AbstractQuest
Returns the region where the quest adventure takes place (or begins), or null for global quests- Specified by:
getRegion
in interfaceIQuest
- Overrides:
getRegion
in classAbstractQuest
- Returns:
- region, or null for global quests
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