Class FruitsForCoralia
java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.FruitsForCoralia
- All Implemented Interfaces:
IQuest
QUEST: Fruits for Coralia
PARTICIPANTS:
- Coralia (Bar-maid of Ado tavern)
- Coralia introduces herself and asks for a variety of fresh fruits for her hat.
- You collect the items.
- Coralia sees your items, asks for them then thanks you.
- XP: 300
- <1-5> Crepes Suzettes
- <2-8> Minor Potions
- Karma: 6 total (5 + 1)
- After 1 week, fit with the withering of the fruits
- Author:
- pinchanzee
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Field Summary
Modifier and TypeFieldDescriptionprotected static String
Required items for the quest.static String
NOTE: Reward has not been set, nor has the XP.Fields inherited from class games.stendhal.server.maps.quests.AbstractQuest
npcs, questInfo
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
adds the quest to the game world (e.g.getHistory(Player player)
Gets a the quest history for the given player, written in the first person.int
Returns the minimum level of player expected to start the quest.getName()
Returns the name of the quest.Returns the starter NPC for the quest, or null if there is noneReturns the region where the quest adventure takes place (or begins), or null for global questsThe slot-name in !quests.boolean
isRepeatable(Player player)
May the quest be repeated?void
Methods inherited from class games.stendhal.server.maps.quests.AbstractQuest
fillQuestInfo, getFormattedHistory, getHint, getQuestInfo, isCompleted, isStarted, isVisibleOnQuestStatus, removeFromWorld, updatePlayer
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Field Details
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QUEST_SLOT
NOTE: Reward has not been set, nor has the XP. left them default here, but in the JUnit test called reward item "REWARD" temporarily- See Also:
- Constant Field Values
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NEEDED_ITEMS
Required items for the quest.- See Also:
- Constant Field Values
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Constructor Details
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FruitsForCoralia
public FruitsForCoralia()
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Method Details
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addToWorld
public void addToWorld()Description copied from interface:IQuest
adds the quest to the game world (e.g. by placing SpeakerNPCs there)- Specified by:
addToWorld
in interfaceIQuest
- Specified by:
addToWorld
in classAbstractQuest
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getSlotName
Description copied from class:AbstractQuest
The slot-name in !quests.- Specified by:
getSlotName
in interfaceIQuest
- Specified by:
getSlotName
in classAbstractQuest
- Returns:
- the slot's name
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getName
Description copied from interface:IQuest
Returns the name of the quest.- Specified by:
getName
in interfaceIQuest
- Specified by:
getName
in classAbstractQuest
- Returns:
- name
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getMinLevel
public int getMinLevel()Description copied from interface:IQuest
Returns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods- Specified by:
getMinLevel
in interfaceIQuest
- Overrides:
getMinLevel
in classAbstractQuest
- Returns:
- level
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isRepeatable
Description copied from interface:IQuest
May the quest be repeated?- Specified by:
isRepeatable
in interfaceIQuest
- Overrides:
isRepeatable
in classAbstractQuest
- Parameters:
player
- Player- Returns:
- true, if it can be repeated, false otherwise
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getRegion
Description copied from class:AbstractQuest
Returns the region where the quest adventure takes place (or begins), or null for global quests- Specified by:
getRegion
in interfaceIQuest
- Overrides:
getRegion
in classAbstractQuest
- Returns:
- region, or null for global quests
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getHistory
Description copied from interface:IQuest
Gets a the quest history for the given player, written in the first person.- Parameters:
player
- Player- Returns:
- list of history item-names
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prepareQuestStep
public void prepareQuestStep() -
getNPCName
Description copied from class:AbstractQuest
Returns the starter NPC for the quest, or null if there is none- Specified by:
getNPCName
in interfaceIQuest
- Overrides:
getNPCName
in classAbstractQuest
- Returns:
- NPC name, or null for quests with no starter NPC
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