Class FruitsForCoralia

java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.FruitsForCoralia
All Implemented Interfaces:
IQuest

public class FruitsForCoralia extends AbstractQuest
QUEST: Fruits for Coralia PARTICIPANTS:
  • Coralia (Bar-maid of Ado tavern)
STEPS:
  • Coralia introduces herself and asks for a variety of fresh fruits for her hat.
  • You collect the items.
  • Coralia sees your items, asks for them then thanks you.
REWARD:
  • XP: 300
  • <1-5> Crepes Suzettes
  • <2-8> Minor Potions
  • Karma: 6 total (5 + 1)
REPETITIONS:
  • After 1 week, fit with the withering of the fruits
Author:
pinchanzee
  • Field Details

    • QUEST_SLOT

      public static final String QUEST_SLOT
      NOTE: Reward has not been set, nor has the XP. left them default here, but in the JUnit test called reward item "REWARD" temporarily
      See Also:
      Constant Field Values
    • NEEDED_ITEMS

      protected static final String NEEDED_ITEMS
      Required items for the quest.
      See Also:
      Constant Field Values
  • Constructor Details

    • FruitsForCoralia

      public FruitsForCoralia()
  • Method Details

    • addToWorld

      public void addToWorld()
      Description copied from interface: IQuest
      adds the quest to the game world (e.g. by placing SpeakerNPCs there)
      Specified by:
      addToWorld in interface IQuest
      Specified by:
      addToWorld in class AbstractQuest
    • getSlotName

      public String getSlotName()
      Description copied from class: AbstractQuest
      The slot-name in !quests.
      Specified by:
      getSlotName in interface IQuest
      Specified by:
      getSlotName in class AbstractQuest
      Returns:
      the slot's name
    • getName

      public String getName()
      Description copied from interface: IQuest
      Returns the name of the quest.
      Specified by:
      getName in interface IQuest
      Specified by:
      getName in class AbstractQuest
      Returns:
      name
    • getMinLevel

      public int getMinLevel()
      Description copied from interface: IQuest
      Returns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods
      Specified by:
      getMinLevel in interface IQuest
      Overrides:
      getMinLevel in class AbstractQuest
      Returns:
      level
    • isRepeatable

      public boolean isRepeatable(Player player)
      Description copied from interface: IQuest
      May the quest be repeated?
      Specified by:
      isRepeatable in interface IQuest
      Overrides:
      isRepeatable in class AbstractQuest
      Parameters:
      player - Player
      Returns:
      true, if it can be repeated, false otherwise
    • getRegion

      public String getRegion()
      Description copied from class: AbstractQuest
      Returns the region where the quest adventure takes place (or begins), or null for global quests
      Specified by:
      getRegion in interface IQuest
      Overrides:
      getRegion in class AbstractQuest
      Returns:
      region, or null for global quests
    • getHistory

      public List<String> getHistory(Player player)
      Description copied from interface: IQuest
      Gets a the quest history for the given player, written in the first person.
      Parameters:
      player - Player
      Returns:
      list of history item-names
    • prepareQuestStep

      public void prepareQuestStep()
    • getNPCName

      public String getNPCName()
      Description copied from class: AbstractQuest
      Returns the starter NPC for the quest, or null if there is none
      Specified by:
      getNPCName in interface IQuest
      Overrides:
      getNPCName in class AbstractQuest
      Returns:
      NPC name, or null for quests with no starter NPC