Class KillEnemyArmy

java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.KillEnemyArmy
All Implemented Interfaces:
IQuest

public class KillEnemyArmy extends AbstractQuest
QUEST: KillEnemyArmy PARTICIPANTS:
  • Despot Halb Errvl
  • some creatures
STEPS:
  • Despot asking you to kill some of enemy forces.
  • Kill them and go back to Despot for your reward.
REWARD:
  • 100k of XP, or 300 karma.
  • random moneys - from 10k to 60k, step 10k.
  • 5 karma for killing 100% creatures
  • 5 karma for killing every 50% next creatures
REPETITIONS:
  • once a week.
  • Field Details

  • Constructor Details

    • KillEnemyArmy

      public KillEnemyArmy()
  • Method Details

    • chooseRandomEnemys

      protected String chooseRandomEnemys()
      function for choosing random enemy from map
      Returns:
      - enemy forces caption
    • addToWorld

      public void addToWorld()
      add quest to the Stendhal world.
      Specified by:
      addToWorld in interface IQuest
      Specified by:
      addToWorld in class AbstractQuest
    • getSlotName

      public String getSlotName()
      return name of quest slot.
      Specified by:
      getSlotName in interface IQuest
      Specified by:
      getSlotName in class AbstractQuest
      Returns:
      the slot's name
    • getName

      public String getName()
      return name of quest.
      Specified by:
      getName in interface IQuest
      Specified by:
      getName in class AbstractQuest
      Returns:
      name
    • getMinLevel

      public int getMinLevel()
      Description copied from interface: IQuest
      Returns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods
      Specified by:
      getMinLevel in interface IQuest
      Overrides:
      getMinLevel in class AbstractQuest
      Returns:
      level
    • isRepeatable

      public boolean isRepeatable(Player player)
      Description copied from interface: IQuest
      May the quest be repeated?
      Specified by:
      isRepeatable in interface IQuest
      Overrides:
      isRepeatable in class AbstractQuest
      Parameters:
      player - Player
      Returns:
      true, if it can be repeated, false otherwise
    • getHistory

      public List<String> getHistory(Player player)
      Description copied from interface: IQuest
      Gets a the quest history for the given player, written in the first person.
      Parameters:
      player - Player
      Returns:
      list of history item-names
    • getNPCName

      public String getNPCName()
      Description copied from class: AbstractQuest
      Returns the starter NPC for the quest, or null if there is none
      Specified by:
      getNPCName in interface IQuest
      Overrides:
      getNPCName in class AbstractQuest
      Returns:
      NPC name, or null for quests with no starter NPC
    • getRegion

      public String getRegion()
      Description copied from class: AbstractQuest
      Returns the region where the quest adventure takes place (or begins), or null for global quests
      Specified by:
      getRegion in interface IQuest
      Overrides:
      getRegion in class AbstractQuest
      Returns:
      region, or null for global quests