Class Marriage
java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.Marriage
- All Implemented Interfaces:
IQuest
QUEST: Marriage
Sister Benedicta, the nun of Fado Church
the Priest of Fado Church
Ognir, the Ring Maker in Fado
The nun explains that when two people are married, they can be together
whenever they want
When two players wish to become engaged, they tell the nun
The nun gives them invitation scrolls for the wedding, marked with the
church
The players get a wedding ring made to give the other at the wedding
They can get dressed into an outfit in the hotel
When an engaged player goes to the priest, he knows they are there to be
married
The marriage rites are performed
The players are given rings
When they go to the Hotel they choose a lovers room
Champagne and fruit baskets is put in their bag (room if possible)
They leave the lovers room when desired with another marked scroll
Wedding Ring that teleports you to your spouse if worn - 1500 XP in
total
nice food in the lovers room
None.
PARTICIPANTS:
STEPS:
REWARD:
REPETITIONS:
- Author:
- kymara
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Field Summary
Fields inherited from class games.stendhal.server.maps.quests.AbstractQuest
npcs, questInfo
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
adds the quest to the game world (e.g.getHistory(Player player)
Gets a the quest history for the given player, written in the first person.getName()
Returns the name of the quest.Returns the starter NPC for the quest, or null if there is noneReturns the region where the quest adventure takes place (or begins), or null for global questsThe slot-name in !quests.Methods inherited from class games.stendhal.server.maps.quests.AbstractQuest
fillQuestInfo, getFormattedHistory, getHint, getMinLevel, getQuestInfo, isCompleted, isRepeatable, isStarted, isVisibleOnQuestStatus, removeFromWorld, updatePlayer
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Constructor Details
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Marriage
public Marriage()
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Method Details
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getSlotName
Description copied from class:AbstractQuest
The slot-name in !quests.- Specified by:
getSlotName
in interfaceIQuest
- Specified by:
getSlotName
in classAbstractQuest
- Returns:
- the slot's name
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addToWorld
public void addToWorld()Description copied from interface:IQuest
adds the quest to the game world (e.g. by placing SpeakerNPCs there)- Specified by:
addToWorld
in interfaceIQuest
- Specified by:
addToWorld
in classAbstractQuest
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getHistory
Description copied from interface:IQuest
Gets a the quest history for the given player, written in the first person.- Parameters:
player
- Player- Returns:
- list of history item-names
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getName
Description copied from interface:IQuest
Returns the name of the quest.- Specified by:
getName
in interfaceIQuest
- Specified by:
getName
in classAbstractQuest
- Returns:
- name
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getRegion
Description copied from class:AbstractQuest
Returns the region where the quest adventure takes place (or begins), or null for global quests- Specified by:
getRegion
in interfaceIQuest
- Overrides:
getRegion
in classAbstractQuest
- Returns:
- region, or null for global quests
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getNPCName
Description copied from class:AbstractQuest
Returns the starter NPC for the quest, or null if there is none- Specified by:
getNPCName
in interfaceIQuest
- Overrides:
getNPCName
in classAbstractQuest
- Returns:
- NPC name, or null for quests with no starter NPC
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