Class SimpleQuestCreator.SimpleQuest
java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.SimpleQuestCreator.SimpleQuest
- All Implemented Interfaces:
IQuest
- Enclosing class:
- SimpleQuestCreator
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Field Summary
Fields inherited from class games.stendhal.server.maps.quests.AbstractQuest
npcs, questInfo
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
addItemReward(String itemName)
void
addItemReward(String itemName, int quantity)
void
addStatReward(String id, int amount)
void
adds the quest to the game world (e.g.getHistory(Player player)
Gets a the quest history for the given player, written in the first person.getName()
Returns the name of the quest.Returns the starter NPC for the quest, or null if there is noneReturns the region where the quest adventure takes place (or begins), or null for global questsThe slot-name in !quests.boolean
isRepeatable(Player player)
May the quest be repeated?void
setDescription(String descr)
void
setItemToCollect(String itemName, int quantity)
void
setKarmaAcceptReward(double karma)
void
setKarmaRejectReward(double karma)
void
setKarmaReward(double karma)
void
void
setRepeatable(Integer delay)
Sets the quest's repeatable status & repeat delay.void
void
setVerboseReward(boolean verbose)
void
setXPReward(int xp)
Methods inherited from class games.stendhal.server.maps.quests.AbstractQuest
fillQuestInfo, getFormattedHistory, getHint, getMinLevel, getQuestInfo, isCompleted, isStarted, isVisibleOnQuestStatus, removeFromWorld, updatePlayer
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Constructor Details
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SimpleQuest
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Method Details
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setDescription
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setRepeatable
Sets the quest's repeatable status & repeat delay.- Parameters:
delay
- Number of minutes player must wait before repeating quest. `0` means immediately repeatable. `null` or less than `0` means not repeatable.
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setItemToCollect
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setXPReward
public void setXPReward(int xp) -
setKarmaReward
public void setKarmaReward(double karma) -
setKarmaAcceptReward
public void setKarmaAcceptReward(double karma) -
setKarmaRejectReward
public void setKarmaRejectReward(double karma) -
addItemReward
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addStatReward
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addItemReward
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setVerboseReward
public void setVerboseReward(boolean verbose) -
setReply
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setRegion
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addToWorld
public void addToWorld()Description copied from interface:IQuest
adds the quest to the game world (e.g. by placing SpeakerNPCs there)- Specified by:
addToWorld
in interfaceIQuest
- Specified by:
addToWorld
in classAbstractQuest
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getSlotName
Description copied from class:AbstractQuest
The slot-name in !quests.- Specified by:
getSlotName
in interfaceIQuest
- Specified by:
getSlotName
in classAbstractQuest
- Returns:
- the slot's name
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getName
Description copied from interface:IQuest
Returns the name of the quest.- Specified by:
getName
in interfaceIQuest
- Specified by:
getName
in classAbstractQuest
- Returns:
- name
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getNPCName
Description copied from class:AbstractQuest
Returns the starter NPC for the quest, or null if there is none- Specified by:
getNPCName
in interfaceIQuest
- Overrides:
getNPCName
in classAbstractQuest
- Returns:
- NPC name, or null for quests with no starter NPC
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getRegion
Description copied from class:AbstractQuest
Returns the region where the quest adventure takes place (or begins), or null for global quests- Specified by:
getRegion
in interfaceIQuest
- Overrides:
getRegion
in classAbstractQuest
- Returns:
- region, or null for global quests
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isRepeatable
Description copied from interface:IQuest
May the quest be repeated?- Specified by:
isRepeatable
in interfaceIQuest
- Overrides:
isRepeatable
in classAbstractQuest
- Parameters:
player
- Player- Returns:
- true, if it can be repeated, false otherwise
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getHistory
Description copied from interface:IQuest
Gets a the quest history for the given player, written in the first person.- Parameters:
player
- Player- Returns:
- list of history item-names
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