Class WeaponsCollector2

java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.WeaponsCollector2
All Implemented Interfaces:
IQuest

public class WeaponsCollector2 extends AbstractQuest
QUEST: The Weapons Collector Part 2

PARTICIPANTS:

  • Balduin, a hermit living on a mountain between Semos and Ados

STEPS:

  • Balduin asks you for some new weapons.
  • You get one of the weapons somehow, e.g. by killing a monster.
  • You bring the weapon up the mountain and give it to Balduin.
  • Repeat until Balduin received all weapons. (Of course you can bring up several weapons at the same time.)
  • Balduin gives you a pair of swords in exchange.
REWARD:
  • rhand sword and lhand sword
  • 3000 XP
  • 60 karma
REPETITIONS:
  • None.
  • Constructor Details

    • WeaponsCollector2

      public WeaponsCollector2()
  • Method Details

    • getSlotName

      public String getSlotName()
      Description copied from class: AbstractQuest
      The slot-name in !quests.
      Specified by:
      getSlotName in interface IQuest
      Specified by:
      getSlotName in class AbstractQuest
      Returns:
      the slot's name
    • getNeededItems

      public List<String> getNeededItems()
    • getNPC

      public SpeakerNPC getNPC()
    • addToWorld

      public void addToWorld()
      Description copied from interface: IQuest
      adds the quest to the game world (e.g. by placing SpeakerNPCs there)
      Specified by:
      addToWorld in interface IQuest
      Specified by:
      addToWorld in class AbstractQuest
    • getHistory

      public List<String> getHistory(Player player)
      Description copied from interface: IQuest
      Gets a the quest history for the given player, written in the first person.
      Parameters:
      player - Player
      Returns:
      list of history item-names
    • getName

      public String getName()
      Description copied from interface: IQuest
      Returns the name of the quest.
      Specified by:
      getName in interface IQuest
      Specified by:
      getName in class AbstractQuest
      Returns:
      name
    • getMinLevel

      public int getMinLevel()
      Description copied from interface: IQuest
      Returns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods
      Specified by:
      getMinLevel in interface IQuest
      Overrides:
      getMinLevel in class AbstractQuest
      Returns:
      level
    • getNPCName

      public String getNPCName()
      Description copied from class: AbstractQuest
      Returns the starter NPC for the quest, or null if there is none
      Specified by:
      getNPCName in interface IQuest
      Overrides:
      getNPCName in class AbstractQuest
      Returns:
      NPC name, or null for quests with no starter NPC
    • getRegion

      public String getRegion()
      Description copied from class: AbstractQuest
      Returns the region where the quest adventure takes place (or begins), or null for global quests
      Specified by:
      getRegion in interface IQuest
      Overrides:
      getRegion in class AbstractQuest
      Returns:
      region, or null for global quests