Uses of Class
games.stendhal.server.util.Area
Package
Description
This package contains conditions frequently used in quests.
Deathmatch: Actions for SpeakerNPCs and internal handling.
-
Uses of Area in games.stendhal.server.entity.npc
Modifier and TypeMethodDescriptionCroupierNPC.getPlayingArea()
Access the playing area for JUnit tests. -
Uses of Area in games.stendhal.server.entity.npc.condition
ModifierConstructorDescriptionAreaIsFullCondition(Area area, int max)
PlayerInAreaCondition(Area area)
Creates a new PlayerInAreaCondition. -
Uses of Area in games.stendhal.server.maps.deathmatch
Modifier and TypeMethodDescriptionDeathmatchArea.getArea()
DeathmatchInfo.getArena()
Gets the arena.ModifierConstructorDescriptionDeathmatchInfo(Area arena, StendhalRPZone zone, Spot entrance)
Creates a new DeathmatchInfo. -
Uses of Area in games.stendhal.server.maps.nalwor.forest
Modifier and TypeClassDescriptionclass
Representation of an area where a player can train. -
Uses of Area in games.stendhal.server.maps.quests
-
Uses of Area in games.stendhal.server.maps.semos.tavern
Modifier and TypeMethodDescriptionDiceDealerNPC.getPlayingArea()
Access the playing area for JUnit tests.