Uses of Class
marauroa.common.game.IRPZone.ID
Package
Description
This package stores all the important data structures of Marauroa.
Stores all the messages classes.
high level database access.
This is possibly the most complex part of all the middleware that makes up Arianne.
Role Playing Design is the determining factor on how easy is to create a new game for Arianne.
Role Playing Design is the determining factor on how easy is to create a new game for Arianne.
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Uses of IRPZone.ID in games.stendhal.server.core.engine
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Uses of IRPZone.ID in games.stendhal.server.entity.mapstuff.spawner
Modifier and TypeMethodDescriptionstatic PassiveEntityRespawnPoint
PassiveEntityRespawnPointFactory.create(String clazz, int type, IRPZone.ID id, int x, int y)
creates a PassiveEntityRespawnPoint. -
Uses of IRPZone.ID in marauroa.common.game
ModifierConstructorDescriptionID(int objectid, IRPZone.ID zoneid)
ConstructorPerception(byte type, IRPZone.ID zoneid)
Constructor -
Uses of IRPZone.ID in marauroa.common.net.message
Modifier and TypeMethodDescriptionMessageS2CPerception.getRPZoneID()
gets the id of the zone, this perception is for -
Uses of IRPZone.ID in marauroa.server.game.db
Modifier and TypeMethodDescriptionboolean
RPZoneDAO.hasRPZone(IRPZone.ID zone)
Deprecated.boolean
RPZoneDAO.hasRPZone(DBTransaction transaction, IRPZone.ID zone)
is the specified zone saved to the database -
Uses of IRPZone.ID in marauroa.server.game.rp
Modifier and TypeMethodDescriptionvoid
RPWorld.changeZone(IRPZone.ID newzoneid, RPObject object)
This methods make a player/object to change zone.RPWorld.getRPZone(IRPZone.ID zoneid)
Returns the zone or null if it doesn't existsboolean
RPWorld.hasRPZone(IRPZone.ID zoneid)
Returns true if world has such zoneRPWorld.removeRPZone(IRPZone.ID zoneid)
Removes a zone from world.