Uses of Enum Class
marauroa.common.game.Result
Package
Description
This package stores all the important data structures of Marauroa.
Stores all the messages classes.
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Uses of Result in games.stendhal.server.core.account
Modifier and TypeMethodDescriptionValidatorList.runValidators()
Executes all validators until one fails or all are completed.AccountParameterValidator.validate()
validates a parameter provided for account creation.CommonPassword.validate()
CreatureNameValidator.validate()
EMailCharacterValidator.validate()
IsNotCharacterNameValidator.validate()
IsNotOtherAccountNameValidator.validate()
LowerCaseValidator.validate()
MaxLengthValidator.validate()
MinLengthValidator.validate()
NameCharacterValidator.validate()
NotEmptyValidator.validate()
NPCNameValidator.validate()
PasswordDiffersFromUsernameValidator.validate()
ReservedSubStringValidator.validate()
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Uses of Result in marauroa.common.game
Modifier and TypeMethodDescriptionAccountResult.getResult()
Returns the result of creating the accountCharacterResult.getResult()
Returns the result of creating the accountstatic Result
Returns the enum constant of this class with the specified name.static Result[]
Result.values()
Returns an array containing the constants of this enum class, in the order they are declared.ModifierConstructorDescriptionAccountResult(Result result, String username)
ConstructorCharacterResult(Result result, String character, RPObject template)
Constructor -
Uses of Result in marauroa.common.net.message
Modifier and TypeMethodDescriptionMessageS2CCreateAccountNACK.getResolutionCode()
This method returns the resolution of the login eventMessageS2CCreateCharacterNACK.getResolutionCode()
This method returns the resolution of the login eventModifierConstructorDescriptionMessageS2CCreateAccountNACK(Channel source, String username, Result resolution)
Constructor with a TCP/IP source/destination of the message and the cause of the rejection.MessageS2CCreateCharacterNACK(Channel source, String character, Result resolution)
Constructor with a TCP/IP source/destination of the message and the reason to deny character creation.