Uses of Class
marauroa.common.net.InputSerializer
Package
Description
This package stores all the important data structures of Marauroa.
This package stores all the serializers to build Messages from a stream of bytes and
from a Message create a stream of bytes representing it.
Stores all the messages classes.
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Uses of InputSerializer in games.stendhal.common.tiled
Modifier and TypeMethodDescriptionvoid
LayerDefinition.readObject(InputSerializer in)
void
TileSetDefinition.readObject(InputSerializer in)
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Uses of InputSerializer in marauroa.common.game
Modifier and TypeMethodDescriptionDefinition.deserialize(InputSerializer in)
Deserializes an attribute or event from the input serializerprotected void
SlotOwner.deserializeRPSlots(InputSerializer in)
void
Attributes.readObject(InputSerializer in)
Fills this object with the data that has been serialized.void
Definition.readObject(InputSerializer in)
Fill the object from data deserialized from the serializervoid
IRPZone.ID.readObject(InputSerializer in)
Deserialize the object and fills this object with the datavoid
RPClass.readObject(InputSerializer in)
Fill the object from data deserialized from the serializervoid
RPEvent.readObject(InputSerializer in)
Deserializevoid
RPLink.readObject(InputSerializer in)
void
RPObject.readObject(InputSerializer in)
Fills this object with the data that has been serialized.void
RPSlot.readObject(InputSerializer in)
Fills this object with the data that has been serialized. -
Uses of InputSerializer in marauroa.common.net
Modifier and TypeMethodDescriptionvoid
Serializable.readObject(InputSerializer in)
Method to build the object from a stream of bytes -
Uses of InputSerializer in marauroa.common.net.message
Modifier and TypeMethodDescriptionvoid
TransferContent.readACK(InputSerializer in)
Reads the content acceptance from clientvoid
TransferContent.readFULL(InputSerializer in)
Read the content data from server.void
Message.readObject(InputSerializer in)
Serialize the object from an ObjectInputvoid
MessageC2SAction.readObject(InputSerializer in)
void
MessageC2SChooseCharacter.readObject(InputSerializer in)
void
MessageC2SCreateAccount.readObject(InputSerializer in)
void
MessageC2SCreateAccountWithToken.readObject(InputSerializer in)
void
MessageC2SCreateCharacter.readObject(InputSerializer in)
void
MessageC2SKeepAlive.readObject(InputSerializer in)
void
MessageC2SLoginRequestKey.readObject(InputSerializer in)
void
MessageC2SLoginSendNonceNameAndPassword.readObject(InputSerializer in)
void
MessageC2SLoginSendNonceNamePasswordAndSeed.readObject(InputSerializer in)
void
MessageC2SLoginSendPromise.readObject(InputSerializer in)
void
MessageC2SLoginSendUsernameAndPassword.readObject(InputSerializer in)
void
MessageC2SLoginWithToken.readObject(InputSerializer in)
void
MessageC2SLogout.readObject(InputSerializer in)
void
MessageC2SOutOfSync.readObject(InputSerializer in)
void
MessageC2STransferACK.readObject(InputSerializer in)
void
MessageC2SUpdateResponse.readObject(InputSerializer in)
void
MessageP2SCreateAccount.readObject(InputSerializer in)
void
MessageP2SCreateCharacter.readObject(InputSerializer in)
void
MessageS2CCharacterList.readObject(InputSerializer in)
void
MessageS2CChooseCharacterACK.readObject(InputSerializer in)
void
MessageS2CChooseCharacterNACK.readObject(InputSerializer in)
void
MessageS2CConnectNACK.readObject(InputSerializer in)
void
MessageS2CCreateAccountACK.readObject(InputSerializer in)
void
MessageS2CCreateAccountNACK.readObject(InputSerializer in)
void
MessageS2CCreateCharacterACK.readObject(InputSerializer in)
void
MessageS2CCreateCharacterNACK.readObject(InputSerializer in)
void
MessageS2CInvalidMessage.readObject(InputSerializer in)
void
MessageS2CLoginACK.readObject(InputSerializer in)
void
MessageS2CLoginMessageNACK.readObject(InputSerializer in)
void
MessageS2CLoginNACK.readObject(InputSerializer in)
void
MessageS2CLoginSendKey.readObject(InputSerializer in)
void
MessageS2CLoginSendNonce.readObject(InputSerializer in)
void
MessageS2CLogoutACK.readObject(InputSerializer in)
void
MessageS2CLogoutNACK.readObject(InputSerializer in)
void
MessageS2CPerception.readObject(InputSerializer in)
void
MessageS2CServerInfo.readObject(InputSerializer in)
void
MessageS2CTransfer.readObject(InputSerializer in)
void
MessageS2CTransferREQ.readObject(InputSerializer in)
void
MessageS2CUpdate.readObject(InputSerializer in)
void
MessageSendByteArray.readObject(InputSerializer in)
void
TransferContent.readREQ(InputSerializer in)
Reads the content transfer request.