Uses of Enum Class
marauroa.common.net.message.MessageS2CLoginNACK.Reasons
Package
Description
This package contains the client framework that you need to extend to
implement a real client.
Stores all the messages classes.
This package contains the classes that store information about players
connected to server.
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Uses of MessageS2CLoginNACK.Reasons in marauroa.client
ModifierConstructorDescriptionLoginFailedException(String reason, MessageS2CLoginNACK.Reasons reasonCode)
creates a new LoginFailedException -
Uses of MessageS2CLoginNACK.Reasons in marauroa.common.net.message
Modifier and TypeMethodDescriptionMessageS2CLoginNACK.getResolutionCode()
This method returns the resolution of the login eventstatic MessageS2CLoginNACK.Reasons
Returns the enum constant of this class with the specified name.static MessageS2CLoginNACK.Reasons[]
MessageS2CLoginNACK.Reasons.values()
Returns an array containing the constants of this enum class, in the order they are declared.ModifierConstructorDescriptionMessageS2CLoginNACK(Channel source, MessageS2CLoginNACK.Reasons resolution)
Constructor with a TCP/IP source/destination of the message -
Uses of MessageS2CLoginNACK.Reasons in marauroa.server.game.container
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Uses of MessageS2CLoginNACK.Reasons in marauroa.server.game.dbcommand
Modifier and TypeMethodDescriptionLoginCommand.getFailReason()
gets the Reason enum if the login failed