Uses of Interface
marauroa.server.db.command.DBCommand
Package
Description
This package contains infrastructure for asynchronous database access.
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Uses of DBCommand in games.stendhal.server.core.engine.dbcommand
Modifier and TypeClassDescriptionclass
base class for item loggingclass
Deletes used details for pending or partially gained achievements from a tableclass
dumps Speaker NPC to the database so that they can be accessed on the websiteclass
dumps zone information to the database so that they can be accessed on the websiteclass
Get the date the character was registeredclass
Get postman messages for a playerclass
logs kill eventsclass
logs merging of items into a stackclass
logs a simple item eventclass
logs splitting off items from a stack.class
Logs a Harold trade eventclass
Retrieves the canonical name of a number of characters.class
class
Reads the points from the hall of fame.class
Reads the status of a group questclass
Reads the points from the hall of fame.class
Reads details for pending or partially gained achievements from a tableclass
Sets the online/offline status.class
Store postman messages for a player, if a character for them exists Can find out from this function if the character existedclass
Reads the status of a group questclass
updates the search indexclass
Writes the points to the hall of fame.class
command to log a reached achievement to the database -
Uses of DBCommand in marauroa.server.db.command
Modifier and TypeClassDescriptionclass
An abstract asynchronous database command.Modifier and TypeMethodDescription<T extends DBCommand>
TDBCommandQueue.getOneResult(Class<T> clazz, ResultHandle handle)
gets one processed result of the specified DBCommand class that have been requested in the current thread.DBCommandQueue.getResults(Class<T> clazz, ResultHandle handle)
gets the processed results of the specified DBCommand class that have been requested in the current thread.Modifier and TypeMethodDescriptionvoid
enqueues a "fire and forget" command.void
DBCommandQueue.enqueue(DBCommand command, DBCommandPriority priority)
enqueues a "fire and forget" command.void
DBCommandQueue.enqueueAndAwaitResult(DBCommand command, DBCommandPriority priority, ResultHandle handle)
enqueues a command and remembers the result.void
DBCommandQueue.enqueueAndAwaitResult(DBCommand command, ResultHandle handle)
enqueues a command and remembers the result. -
Uses of DBCommand in marauroa.server.game.dbcommand
Modifier and TypeClassDescriptionclass
bans an accountclass
A database command with callback support.class
asynchronously loads a charcater's RPObject if the character is active and belongs to the account.class
asynchronously loads a list of all character for a user.class
asynchronously loads a list of all character for a user.class
asynchronously loads the ip ban listclass
asynchronously loads a character's RPObject.class
logs gameEventsclass
verifies the login using the databaseclass
logs statistics.class
Asynchronously set a character's status.class
Asynchronously stores a character's progress.class
Asynchronously stores a zone.