Class RPObjectFactory

java.lang.Object
marauroa.server.game.rp.RPObjectFactory
Direct Known Subclasses:
StendhalRPObjectFactory

public class RPObjectFactory extends Object
This class is a factory to convert RPObjects into real objects for your game. This class is invoked by whatever that load an object into the server: - JDBCDatabase. To make it work on your game you need to subclass and implement: static RPObjectFactory getFactory() The method will be called through refletions.
Author:
miguel
  • Constructor Details

    • RPObjectFactory

      public RPObjectFactory()
  • Method Details

    • get

      public static RPObjectFactory get() throws NoFactoryConfException
      This method returns an instance of RPObjectFactory choosen using the Configuration file.
      Returns:
      A shared instance of RPObjectFactory
      Throws:
      NoFactoryConfException - if the factory is not configured correctly
    • get

      public static RPObjectFactory get​(String factoryName) throws NoFactoryConfException
      This method returns an instance of RPObjectFactory chosen using the param.
      Parameters:
      factoryName - A String containing the type of factory. It should be the complete class name. ie: marauroa.server.game.rp.RPObjectFactory
      Returns:
      A shared instance of RPObjectFactory
      Throws:
      NoFactoryConfException - if the factory is not configured correctly
    • getFactory

      public static RPObjectFactory getFactory()
      gets the ObjectFactory, creating a default one in case it does not exist already
      Returns:
      RPObjectFactory
    • transform

      public RPObject transform​(RPObject object)
      This method is called when object is serialized back from database to zone, so you can define which subclass of RPObject we are going to use. This implements a factory pattern. If you are not interested in this feature, just return the object
      Parameters:
      object - the original object
      Returns:
      the new instance of the object