Uses of Enum Class
games.stendhal.common.NotificationType
Package
Description
entities are all the interactive objects of the gaming world
(including players, NPCs, creatures, items, signs, chests, portals, ...)
the user interface including all dialogs, the main game window and
views for the game entities.
common classes for both server and client.
Entities are all the interactive objects of the gaming world
(including players, NPCs, creatures, items, signs, chests, portals, ...)
Events are notifications send from the server to the clients.
-
Uses of NotificationType in games.stendhal.client.entity
Modifier and TypeMethodDescriptionprotected void
RPEntity.addTextIndicator(String text, NotificationType type)
Create/add a text indicator message. -
Uses of NotificationType in games.stendhal.client.gui
Modifier and TypeMethodDescriptionvoid
j2DClient.addGameScreenText(double x, double y, String text, NotificationType type, boolean isTalking)
void
J2DClientGUI.addGameScreenText(double x, double y, String text, NotificationType type, boolean isTalking)
void
UserInterface.addGameScreenText(double x, double y, String text, NotificationType type, boolean isTalking)
adds a text box on the screenprotected void
KHtmlEdit.insertText(String text, NotificationType type)
Insert the text portion of the line using a specified notification type for style. -
Uses of NotificationType in games.stendhal.client.gui.chatlog
ModifierConstructorDescriptionEventLine(String header, String text, NotificationType type)
HeaderLessEventLine(String text, NotificationType type)
-
Uses of NotificationType in games.stendhal.common
Modifier and TypeMethodDescriptionstatic NotificationType
NotificationType.getServerNotificationType(String clientVersion)
Get notification type for server messages that the client can show without problems.static NotificationType
Returns the enum constant of this class with the specified name.static NotificationType[]
NotificationType.values()
Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of NotificationType in games.stendhal.server.core.engine
Modifier and TypeMethodDescriptionvoid
StendhalRPRuleProcessor.tellAllPlayers(NotificationType notificationType, String message)
Tell this message all players. -
Uses of NotificationType in games.stendhal.server.core.events
ModifierConstructorDescriptionDelayedPlayerTextSender(Player player, String message, NotificationType type, int seconds)
Creates a new DelayedPlayerTextSender. -
Uses of NotificationType in games.stendhal.server.entity
Modifier and TypeMethodDescriptionvoid
RPEntity.sendPrivateText(NotificationType type, String text)
Sends a message that only this player can read. -
Uses of NotificationType in games.stendhal.server.entity.npc.action
ModifierConstructorDescriptionSendPrivateMessageAction(NotificationType type, String text)
Creates a new SendPrivateMessageAction - does NOT work with portals -
Uses of NotificationType in games.stendhal.server.entity.player
Modifier and TypeMethodDescriptionvoid
Player.sendPrivateText(NotificationType type, String text)
Sends a message that only this entity can read. -
Uses of NotificationType in games.stendhal.server.events
ModifierConstructorDescriptionPrivateTextEvent(NotificationType type, String text)
Creates a new text event.