Package games.stendhal.common.constants
Enum Class Nature
- All Implemented Interfaces:
Serializable
,Comparable<Nature>
,Constable
Available natures.
Note that Nature is related to the magic system, and is not intended
to support other kinds of "effects", like slowdown, drop, paralysis, etc.
-
Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
-
Enum Constant Summary
-
Method Summary
Modifier and TypeMethodDescriptionstatic Nature
Parses the Nature, defaulting to CUT for unknown types.static Nature
Returns the enum constant of this class with the specified name.static Nature[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.
-
Enum Constant Details
-
CUT
physical attack -
FIRE
fire magic -
ICE
ice magic -
LIGHT
light magic -
DARK
dark magic
-
-
Method Details
-
values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
-
valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
-
parse
Parses the Nature, defaulting to CUT for unknown types.- Parameters:
type
- type name- Returns:
- Nature
-