Uses of Package
games.stendhal.common.parser
Package
Description
implements the NPC conversation parser.
This package contains conditions frequently used in quests.
Deathmatch: Actions for SpeakerNPCs and internal handling.
Interactive scripts that high level admins can invoke.
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ClassDescriptionAn Expression is part of a Sentence.ConversationParser returns the parsed sentence in this class.
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ClassDescriptionCompoundName is used to store compound names.NPC conversation context holder.An Expression is part of a Sentence.ExpressionMatcher is used to compare Expression in various matching modes.An ExpressionType defines the type of an Expression object.Returns structure for Sentence.findMatchingName().ConversationParser returns the parsed sentence in this class.This utility class is used to create string representations of sentences by separating words by space characters.SentenceImplementation contains the implementation details of building Sentence objects.Word list entry, used to categorise words.WordList stores a list of words recognized by the ConversationParser.
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ClassDescriptionExpressionMatcher is used to compare Expression in various matching modes.ConversationParser returns the parsed sentence in this class.
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ClassDescriptionAn Expression is part of a Sentence.ExpressionMatcher is used to compare Expression in various matching modes.ConversationParser returns the parsed sentence in this class.
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