Uses of Enum Class
games.stendhal.server.entity.CollisionAction
Package
Description
Entities are all the interactive objects of the gaming world
(including players, NPCs, creatures, items, signs, chests, portals, ...)
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Uses of CollisionAction in games.stendhal.server.entity
Modifier and TypeMethodDescriptionGuidedEntity.getCollisionAction()
static CollisionAction
Returns the enum constant of this class with the specified name.static CollisionAction[]
CollisionAction.values()
Returns an array containing the constants of this enum class, in the order they are declared.Modifier and TypeMethodDescriptionvoid
GuidedEntity.setCollisionAction(CollisionAction action)
Set the action type to take when entity collides.