Class LoopedSoundSource

All Implemented Interfaces:
Killer, Cloneable, Iterable<String>, Serializable
Direct Known Subclasses:
BackgroundMusicSource, LoopedAmbientSoundSource

public class LoopedSoundSource extends PassiveEntity
Plays a sound and music in a loop.
Author:
hendrik
  • Constructor Details

    • LoopedSoundSource

      public LoopedSoundSource()
      Create an ambient sound area.
    • LoopedSoundSource

      public LoopedSoundSource(String sound, int radius, int volume, SoundLayer layer)
      Create an ambient sound area.
      Parameters:
      sound - sound name
      radius -
      volume -
      layer -
  • Method Details

    • generateRPClass

      public static void generateRPClass()
      generates the RPClass