Class LoopedSoundSource
java.lang.Object
marauroa.common.game.Attributes
marauroa.common.game.SlotOwner
marauroa.common.game.RPObject
games.stendhal.server.entity.Entity
games.stendhal.server.entity.PassiveEntity
games.stendhal.server.entity.mapstuff.sound.LoopedSoundSource
- All Implemented Interfaces:
Killer
,Cloneable
,Iterable<String>
,Serializable
- Direct Known Subclasses:
BackgroundMusicSource
,LoopedAmbientSoundSource
Plays a sound and music in a loop.
- Author:
- hendrik
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Nested Class Summary
Nested classes/interfaces inherited from class marauroa.common.game.RPObject
RPObject.ID
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Field Summary
Fields inherited from class marauroa.common.game.RPObject
INVALID_ID
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Constructor Summary
ConstructorDescriptionCreate an ambient sound area.LoopedSoundSource(String sound, int radius, int volume, SoundLayer layer)
Create an ambient sound area. -
Method Summary
Methods inherited from class games.stendhal.server.entity.Entity
describe, getAdjacentNodes, getArea, getArea, getCursor, getDescription, getDescriptionName, getEntitySlot, getHeight, getName, getOrigin, getResistance, getResistance, getTitle, getWidth, getX, getY, getZone, hasDescription, isInSight, isObstacle, nextTo, nextTo, notifyWorldAboutChanges, onAdded, onMoved, onRemoved, setCursor, setDescription, setEntityClass, setEntitySubclass, setMenu, setPosition, setResistance, setSize, setVisibility, slotIterator, slots, squaredDistance, squaredDistance, stopped, update
Methods inherited from class marauroa.common.game.RPObject
addEvent, addLink, addLink, addMap, addSlot, addSlot, applyDifferences, clearEvents, clearVisible, clone, containsKey, equals, events, eventsIterator, fill, get, getBaseContainer, getBoolean, getContainer, getContainerBaseOwner, getContainerOwner, getContainerSlot, getDifferences, getDouble, getFromSlots, getID, getInt, getLink, getLinkedObject, getMap, getSlot, has, hashCode, hasLink, hasMap, hasSlot, hide, isContained, isEmpty, isHidden, isStorable, maps, put, put, put, put, readObject, remove, removeLink, removeMap, removeSlot, resetAddedAndDeleted, resetAddedAndDeletedMaps, resetAddedAndDeletedRPLink, resetAddedAndDeletedRPSlot, setAddedMaps, setAddedRPSlot, setContainer, setDeletedMaps, setDeletedRPSlot, setID, size, slots, slotsIterator, store, toString, unhide, unstore, writeObject, writeObject, writeToJson
Methods inherited from class marauroa.common.game.SlotOwner
deserializeRPSlots, fill, serializeRPSlots
Methods inherited from class marauroa.common.game.Attributes
add, applyDifferences, get, getBool, getDouble, getInt, getList, getLong, getRPClass, has, instanceOf, iterator, put, put, put, put, put, readFromMap, remove, resetAddedAndDeletedAttributes, setAddedAttributes, setDeletedAttributes, setRPClass, setRPClass, toAttributeString
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface java.lang.Iterable
forEach, spliterator
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Constructor Details
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LoopedSoundSource
public LoopedSoundSource()Create an ambient sound area. -
LoopedSoundSource
Create an ambient sound area.- Parameters:
sound
- sound nameradius
-volume
-layer
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Method Details
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generateRPClass
public static void generateRPClass()generates the RPClass
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