Class PassiveEntity

All Implemented Interfaces:
Killer, Cloneable, Iterable<String>, Serializable
Direct Known Subclasses:
BellSoundSource, Blood, Corpse, Item, LoopedSoundSource, Market, PeriodicAmbientSoundSource, Spell

public abstract class PassiveEntity extends Entity
An entity that doesn't move on it's own, but can be moved.
  • Constructor Details

    • PassiveEntity

      public PassiveEntity()
      Create a passive entity.
    • PassiveEntity

      public PassiveEntity(RPObject object)
      Create a passive entity.
      Parameters:
      object - The template object.