Uses of Class
games.stendhal.server.entity.PassiveEntity
Package
Description
Entities are all the interactive objects of the gaming world
(including players, NPCs, creatures, items, signs, chests, portals, ...)
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Uses of PassiveEntity in games.stendhal.server.core.engine
Modifier and TypeMethodDescriptionvoid
ItemLogger.displace(Player player, PassiveEntity item, StendhalRPZone zone, int oldX, int oldY, int x, int y)
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Uses of PassiveEntity in games.stendhal.server.entity
Modifier and TypeClassDescriptionclass
Represents a blood puddle that is left on the ground after an entity was injured or killed. -
Uses of PassiveEntity in games.stendhal.server.entity.item
Modifier and TypeClassDescriptionclass
class
a basket which can be unwrapped.class
Item class that shows some basic information about enemies around Faiumoni.class
a box which can be unwrapped.class
An item that wears & breaks.class
represents the flag in Capture the Flag games - when player holds flag in hand, outfit displays flag.class
Represents everything that can be consumed by RPentity.class
Implementation of container items, such as bags and key rings.class
A corpse created when a creature or player is killed.class
class
class
Weapons that can be given to creatures to adjust their rate of attack, without giving them a visible weapon.class
class
class
A key that matches if the gate identifier is right.class
A key that matches if the identifier and lock number are the right.class
This is an item.class
class
an item to survive in some environments (e.class
A GM only item to help in checking houses.class
class
class
Represents a creature summon staff.class
Represents a stackable item for which we do not want 'Stats' to show in description.class
Class representing an item owned by an entity.class
A present which can be unwrapped.class
A faster rotting corpse for raid use with time limited access to the contents only by the player having been last attacked by it.class
A ring that protects from XP loss.class
A seed can be planted.class
class
An item that can be activated by being held in specific slots.class
class
Consumable item that can be used to cure/prevent a single or multiple status effects.class
An item that is resistant to status attacks when equipped.class
a stocking which can be openedclass
Represents a marked teleport scroll which also poisoned the player.class
A special ring that allows the owner to teleport to his or her spouse.Modifier and TypeMethodDescriptionvoid
Corpse.add(PassiveEntity entity)
adds content to this corpse -
Uses of PassiveEntity in games.stendhal.server.entity.item.scroll
Modifier and TypeClassDescriptionclass
Represents the balloon that takes the player to 7 kikareukin clouds, after which it will teleport player to a random location in 6 kikareukin islands.class
Represents an empty/blank pet scroll.class
Represents an empty/unmarked teleport scroll.class
Represents an teleport scroll that acts as an invitation to an event.class
Represents a marked teleport scroll.class
Represents the rainbow beans that takes the player to the dream world zone, after which it will teleport player to a random location in 0_semos_plains_s.class
Represents a scroll.class
Represents a creature summon pet scroll.class
Represents a creature summon scroll.class
Represents a general teleport scroll.class
Represents a teleport scroll that takes the player to a specified location for a specified time, after which it will teleport the player to given location.class
Represents the balloon that takes the player to twilight zone, after which it will teleport player to a random location in ida's sewing room. -
Uses of PassiveEntity in games.stendhal.server.entity.item.timed
Modifier and TypeClassDescriptionclass
class
Abstract base class for a stackable timed item. -
Uses of PassiveEntity in games.stendhal.server.entity.item.token
Modifier and TypeClassDescriptionclass
a token to be used on a game boardclass
Tokens are items which trigger an event on movement. -
Uses of PassiveEntity in games.stendhal.server.entity.mapstuff.chest
Modifier and TypeMethodDescriptionvoid
Chest.add(PassiveEntity entity)
Adds a passive entity (like an item) to the chest. -
Uses of PassiveEntity in games.stendhal.server.entity.mapstuff.sound
Modifier and TypeClassDescriptionclass
Plays an ambient sound in a loop.class
A sound event generating object for the churches.class
Plays an ambient sound in a loop.class
Plays a sound and music in a loop.class
Periodicially plays an ambient sound. -
Uses of PassiveEntity in games.stendhal.server.entity.spell
Modifier and TypeClassDescriptionclass
A spell to attack an entityclass
A healing spell.class
Spell to modify a target's atk valueclass
Spell to modify a target's def valueclass
A spell to modify an RPEntity's base hpclass
Slow down spellclass
The base spell class -
Uses of PassiveEntity in games.stendhal.server.entity.trade