Package games.stendhal.server.entity.item
package games.stendhal.server.entity.item
-
ClassDescriptiona basket which can be unwrapped.Item class that shows some basic information about enemies around Faiumoni.a box which can be unwrapped.An item that wears & breaks.represents the flag in Capture the Flag games - when player holds flag in hand, outfit displays flag.Represents everything that can be consumed by RPentity.Implementation of container items, such as bags and key rings.A corpse created when a creature or player is killed.Weapons that can be given to creatures to adjust their rate of attack, without giving them a visible weapon.A key that matches if the gate identifier is right.A key that matches if the identifier and lock number are the right.This is an item.an item to survive in some environments (e.A GM only item to help in checking houses.Represents a creature summon staff.Represents a stackable item for which we do not want 'Stats' to show in description.Class representing an item owned by an entity.A present which can be unwrapped.A faster rotting corpse for raid use with time limited access to the contents only by the player having been last attacked by it.A ring that protects from XP loss.A seed can be planted.An item that can be activated by being held in specific slots.Consumable item that can be used to cure/prevent a single or multiple status effects.An item that is resistant to status attacks when equipped.a stocking which can be openedRepresents a marked teleport scroll which also poisoned the player.A special ring that allows the owner to teleport to his or her spouse.