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Field Summary
Fields inherited from class games.stendhal.server.entity.Entity
area
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Constructor Summary
Constructors
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Method Summary
protected boolean
Inheriting classes can override this to determine action to execute
when item is used in correct area.
Methods inherited from class games.stendhal.server.entity.item.Item
autobind, canBeEquippedIn, describe, deteriorate, deteriorate, generateRPClass, getAttack, getAttackRate, getAttackRate, getBoundTo, getDamageType, getDefaultAttackRate, getDefense, getDescriptionName, getDeterioration, getInfoString, getItemClass, getItemSubclass, getMinLevel, getName, getPlantGrower, getPossibleSlots, getQuantity, getRangedAttack, getSusceptibility, getTitle, getWeaponType, initializeActiveSlotsList, initializeStatusResistancesList, isBound, isFromCorpse, isOfClass, isPersistent, isUndroppableOnDeath, onEquipped, onPickedUp, onPutOnGround, onPutOnGround, onRemoveFromGround, onTurnReached, onUnequipped, removeFromWorld, removeOne, repair, setBoundTo, setDamageType, setEquipableSlots, setFromCorpse, setInfoString, setPersistent, setPlantGrower, setSusceptibilities, setUndroppableOnDeath, setUseBehavior, toString
Methods inherited from class games.stendhal.server.entity.Entity
getAdjacentNodes, getArea, getArea, getCursor, getDescription, getEntitySlot, getHeight, getOrigin, getResistance, getResistance, getWidth, getX, getY, getZone, hasDescription, isInSight, isObstacle, nextTo, nextTo, notifyWorldAboutChanges, onAdded, onMoved, onRemoved, setCursor, setDescription, setEntityClass, setEntitySubclass, setMenu, setPosition, setResistance, setSize, setVisibility, slotIterator, slots, squaredDistance, squaredDistance, stopped, update
Methods inherited from class marauroa.common.game.RPObject
addEvent, addLink, addLink, addMap, addSlot, addSlot, applyDifferences, clearEvents, clearVisible, clone, containsKey, equals, events, eventsIterator, fill, get, getBaseContainer, getBoolean, getContainer, getContainerBaseOwner, getContainerOwner, getContainerSlot, getDifferences, getDouble, getFromSlots, getID, getInt, getLink, getLinkedObject, getMap, getSlot, has, hashCode, hasLink, hasMap, hasSlot, hide, isContained, isEmpty, isHidden, isStorable, maps, put, put, put, put, readObject, remove, removeLink, removeMap, removeSlot, resetAddedAndDeleted, resetAddedAndDeletedMaps, resetAddedAndDeletedRPLink, resetAddedAndDeletedRPSlot, setAddedMaps, setAddedRPSlot, setContainer, setDeletedMaps, setDeletedRPSlot, setID, size, slots, slotsIterator, store, unhide, unstore, writeObject, writeObject, writeToJson
Methods inherited from class marauroa.common.game.Attributes
add, applyDifferences, get, getBool, getDouble, getInt, getList, getLong, getRPClass, has, instanceOf, iterator, put, put, put, put, put, readFromMap, remove, resetAddedAndDeletedAttributes, setAddedAttributes, setDeletedAttributes, setRPClass, setRPClass, toAttributeString
Methods inherited from interface games.stendhal.server.entity.Killer
clone
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Method Details
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onUsedInArea
Inheriting classes can override this to determine action to execute
when item is used in correct area.
- Overrides:
onUsedInArea
in class AreaUseItem
- Parameters:
user
- Entity using the item.
zone
- Zone the entity is currently in.
x
- X coordinate of entity's position.
y
- Y coordinate of entity's position.
- Returns:
true if item used successfully.