Class CaptureTheFlagFlag
java.lang.Object
marauroa.common.game.Attributes
marauroa.common.game.SlotOwner
marauroa.common.game.RPObject
games.stendhal.server.entity.Entity
games.stendhal.server.entity.PassiveEntity
games.stendhal.server.entity.item.Item
games.stendhal.server.entity.item.CaptureTheFlagFlag
- All Implemented Interfaces:
EquipListener
,TurnListener
,UseListener
,Killer
,Cloneable
,Iterable<String>
,Serializable
represents the flag in Capture the Flag games - when player
holds flag in hand, outfit displays flag. when player
drops flag, outfit reverts to previous.
- Author:
- sjtsp2008
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Nested Class Summary
Nested classes/interfaces inherited from class marauroa.common.game.RPObject
RPObject.ID
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Field Summary
Fields inherited from class games.stendhal.server.entity.item.Item
DEGRADATION_TIMEOUT
Fields inherited from class marauroa.common.game.RPObject
INVALID_ID
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Constructor Summary
ConstructorDescriptiondefault constructor. -
Method Summary
Modifier and TypeMethodDescriptionint
return the detail id for flagboolean
boolean
onEquipped(RPEntity equipper, String slot)
if flag is held, update player's outfit.boolean
item is being removed from owner - remove flag from players outfit this is called in the process of removing item from original owner, perhaps just before giving it to a new owner (or maybe just dropping it).Methods inherited from class games.stendhal.server.entity.item.Item
autobind, canBeEquippedIn, describe, deteriorate, deteriorate, generateRPClass, getAttack, getAttackRate, getAttackRate, getBoundTo, getDamageType, getDefaultAttackRate, getDefense, getDescriptionName, getDeterioration, getInfoString, getItemClass, getItemSubclass, getMinLevel, getName, getPlantGrower, getPossibleSlots, getQuantity, getRangedAttack, getSusceptibility, getTitle, getWeaponType, initializeActiveSlotsList, initializeStatusResistancesList, isBound, isFromCorpse, isOfClass, isPersistent, isUndroppableOnDeath, onPickedUp, onPutOnGround, onPutOnGround, onRemoveFromGround, onTurnReached, onUsed, removeFromWorld, removeOne, repair, setBoundTo, setDamageType, setEquipableSlots, setFromCorpse, setInfoString, setPersistent, setPlantGrower, setSusceptibilities, setUndroppableOnDeath, setUseBehavior, toString
Methods inherited from class games.stendhal.server.entity.Entity
getAdjacentNodes, getArea, getArea, getCursor, getDescription, getEntitySlot, getHeight, getOrigin, getResistance, getResistance, getWidth, getX, getY, getZone, hasDescription, isInSight, isObstacle, nextTo, nextTo, notifyWorldAboutChanges, onAdded, onMoved, onRemoved, setCursor, setDescription, setEntityClass, setEntitySubclass, setMenu, setPosition, setResistance, setSize, setVisibility, slotIterator, slots, squaredDistance, squaredDistance, stopped, update
Methods inherited from class marauroa.common.game.RPObject
addEvent, addLink, addLink, addMap, addSlot, addSlot, applyDifferences, clearEvents, clearVisible, clone, containsKey, equals, events, eventsIterator, fill, get, getBaseContainer, getBoolean, getContainer, getContainerBaseOwner, getContainerOwner, getContainerSlot, getDifferences, getDouble, getFromSlots, getID, getInt, getLink, getLinkedObject, getMap, getSlot, has, hashCode, hasLink, hasMap, hasSlot, hide, isContained, isEmpty, isHidden, isStorable, maps, put, put, put, put, readObject, remove, removeLink, removeMap, removeSlot, resetAddedAndDeleted, resetAddedAndDeletedMaps, resetAddedAndDeletedRPLink, resetAddedAndDeletedRPSlot, setAddedMaps, setAddedRPSlot, setContainer, setDeletedMaps, setDeletedRPSlot, setID, size, slots, slotsIterator, store, unhide, unstore, writeObject, writeObject, writeToJson
Methods inherited from class marauroa.common.game.SlotOwner
deserializeRPSlots, fill, serializeRPSlots
Methods inherited from class marauroa.common.game.Attributes
add, applyDifferences, get, getBool, getDouble, getInt, getList, getLong, getRPClass, has, instanceOf, iterator, put, put, put, put, put, readFromMap, remove, resetAddedAndDeletedAttributes, setAddedAttributes, setDeletedAttributes, setRPClass, setRPClass, toAttributeString
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface java.lang.Iterable
forEach, spliterator
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Constructor Details
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CaptureTheFlagFlag
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CaptureTheFlagFlag
public CaptureTheFlagFlag()default constructor. maybe just for test harness, maybe for simpler xml
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Method Details
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getColorValue
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getDetailValue
public int getDetailValue()return the detail id for flag- Returns:
- detail id
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isDroppable
public boolean isDroppable() -
onEquipped
if flag is held, update player's outfit. XXX current api returns boolean, but that has little value- Overrides:
onEquipped
in classItem
- Parameters:
equipper
- entity equipping the itemslot
- slot where the item is equipped- Returns:
- unknown, see the note above
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onUnequipped
public boolean onUnequipped()item is being removed from owner - remove flag from players outfit this is called in the process of removing item from original owner, perhaps just before giving it to a new owner (or maybe just dropping it). at this point, the item still "belongs" to the original owner.- Overrides:
onUnequipped
in classItem
- Returns:
- needs documenting
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