Uses of Class
games.stendhal.server.entity.mapstuff.spawner.PassiveEntityRespawnPoint
Package
Description
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Uses of PassiveEntityRespawnPoint in games.stendhal.server.core.engine
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Uses of PassiveEntityRespawnPoint in games.stendhal.server.entity.item
Modifier and TypeMethodDescriptionItem.getPlantGrower()
returns the PlantGrower which created this item or null if no plantgrower was involved.Modifier and TypeMethodDescriptionvoid
Item.setPlantGrower(PassiveEntityRespawnPoint plantGrower)
If this item is created by a PlantGrower, the item will notify it when picked from the ground. -
Uses of PassiveEntityRespawnPoint in games.stendhal.server.entity.mapstuff.spawner
Modifier and TypeClassDescriptionclass
Is an item producer that destroys itself when item is removed.class
A grain field can be harvested by players who have a scythe.class
This respwan point has to be "used" to get the item.class
A regenerative source of food that can be eaten by sheep.class
A growing carrot which can be picked.Modifier and TypeMethodDescriptionstatic PassiveEntityRespawnPoint
PassiveEntityRespawnPointFactory.create(String clazz, int type, IRPZone.ID id, int x, int y)
creates a PassiveEntityRespawnPoint.