Uses of Class
games.stendhal.server.entity.npc.EventRaiser
Package
Description
Deathmatch: Actions for SpeakerNPCs and internal handling.
Interactive scripts that high level admins can invoke.
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Uses of EventRaiser in games.stendhal.server.entity.npc
Modifier and TypeMethodDescriptionvoid
ChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
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Uses of EventRaiser in games.stendhal.server.entity.npc.action
Modifier and TypeMethodDescriptionvoid
AddItemToCollectionAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
ChangePlayerOutfitAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
ChangePlayerOutfitAndPreserveTempAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
CollectRequestedItemsAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
ComplainAboutSentenceErrorAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
CreateSlotAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
DecreaseKarmaAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
DisableFeatureAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
DropInfostringItemAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
DropItemAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
DropRecordedItemAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
EnableFeatureAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
EquipItemAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
EquipRandomAmountOfItemAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
EquipRandomItemAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
ExamineChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
IncreaseItemExchangeAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
IncreaseKarmaAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
IncreaseXPAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
IncreaseXPDependentOnLevelAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
IncrementQuestAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
InflictStatusOnNPCAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
JailAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
ListProducedItemDetailAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
ListProducedItemsOfClassAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
LoadSignFromHallOfFameAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
MultipleActions.fire(Player player, Sentence sentence, EventRaiser npc)
void
NPCEmoteAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
NPCSetDirection.fire(Player player, Sentence sentence, EventRaiser npc)
void
OutputQuestSlotAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
PlaySoundAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
RemoveStorableEntityAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
ResetBlockChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
SayNPCNamesForUnstartedQuestsAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SayRequiredItemAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SayRequiredItemsFromCollectionAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SayTextAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SayTimeRemainingAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SayTimeRemainingUntilTimeReachedAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SayUnstartedQuestDescriptionFromNPCNameAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SendPrivateMessageAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SetHallOfFameToAgeDiffAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SetQuestAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SetQuestAndModifyKarmaAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SetQuestToFutureRandomTimeStampAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SetQuestToPlayerAgeAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SetQuestToTimeStampAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
SetQuestToYearAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
StartItemsCollectionWithLimitAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
StartRecordingKillsAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
StartRecordingRandomItemCollectionAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
StoreMessageAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
TeleportAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
BehaviourAction.fireRequestError(ItemParserResult res, Player player, Sentence sentence, EventRaiser npc)
void
MultiProducerBehaviourAction.fireRequestError(ItemParserResult res, Player player, Sentence sentence, EventRaiser raiser)
void
ProducerBehaviourAction.fireRequestError(ItemParserResult res, Player player, Sentence sentence, EventRaiser raiser)
void
RepairingBehaviourAction.fireRequestError(ItemParserResult res, Player player, Sentence sentence, EventRaiser npc)
void
RepairingBehaviourAction.fireRequestOK(ItemParserResult res, Player player, Sentence sentence, EventRaiser npc)
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Uses of EventRaiser in games.stendhal.server.entity.npc.behaviour.impl
Modifier and TypeMethodDescriptionboolean
MultiProducerBehaviour.askForResources(ItemParserResult res, EventRaiser npc, Player player)
At the time the order is made, Tries to take all the resources required to produce amount units of the product from the player.boolean
ProducerBehaviour.askForResources(ItemParserResult res, EventRaiser npc, Player player)
Tries to take all the resources required to produce amount units of the product from the player.void
MultiProducerBehaviour.giveProduct(EventRaiser npc, Player player)
At the time the player returns to pick up the finished product, check that the NPC is done with the order.void
ProducerBehaviour.giveProduct(EventRaiser npc, Player player)
This method is called when the player returns to pick up the finished product.boolean
BuyerBehaviour.transactAgreedDeal(ItemParserResult res, EventRaiser seller, Player player)
Transacts the deal that is described in BehaviourResult.boolean
MultiProducerBehaviour.transactAgreedDeal(ItemParserResult res, EventRaiser npc, Player player)
At the time the order is made, tries to take all the resources required to produce the agreed amount of the chosen product from the player.boolean
OutfitChangerBehaviour.transactAgreedDeal(ItemParserResult res, EventRaiser seller, Player player)
Transacts the sale that has been agreed on earlier via setChosenItem() and setAmount().boolean
ProducerBehaviour.transactAgreedDeal(ItemParserResult res, EventRaiser npc, Player player)
Tries to take all the resources required to produce the agreed amount of the product from the player.boolean
RepairerBehaviour.transactAgreedDeal(ItemParserResult res, EventRaiser seller, Player player)
boolean
SellerBehaviour.transactAgreedDeal(ItemParserResult res, EventRaiser seller, Player player)
Transacts the sale that has been agreed on earlier via setChosenItem() and setAmount().abstract boolean
TransactionBehaviour.transactAgreedDeal(ItemParserResult res, EventRaiser seller, Player player)
Transacts the deal that is described in BehaviourResult. -
Uses of EventRaiser in games.stendhal.server.entity.npc.fsm
Modifier and TypeMethodDescriptionvoid
PostTransitionAction.fire(Player player, Sentence sentence, EventRaiser raiser)
does some action after a transition. -
Uses of EventRaiser in games.stendhal.server.maps.deathmatch
Modifier and TypeMethodDescriptionvoid
BailAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
DoneAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
LeaveAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
StartAction.fire(Player player, Sentence sentence, EventRaiser raiser)
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Uses of EventRaiser in games.stendhal.server.maps.quests
Modifier and TypeMethodDescriptionvoid
CodedMessageFromFinnFarmer.CreateAndSayCodedMessage.fire(Player player, Sentence sentence, EventRaiser npc)
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Uses of EventRaiser in games.stendhal.server.maps.quests.captureflag
Modifier and TypeMethodDescriptionvoid
JoinCaptureFlagAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
LeaveCaptureFlagAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
ProvideArrowsAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
ProvideCTFFlagsAction.fire(Player player, Sentence sentence, EventRaiser npc)
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Uses of EventRaiser in games.stendhal.server.maps.quests.logic
Modifier and TypeMethodDescriptionboolean
BringOrderedListOfItemsQuestLogic.proceedItems(Player player, EventRaiser eventRaiser)
Give items to the NPC, in the required order. -
Uses of EventRaiser in games.stendhal.server.maps.quests.piedpiper
Modifier and TypeMethodDescriptionvoid
DetailsKillingsAction.fire(Player player, Sentence sentence, EventRaiser mayor)
void
RewardPlayerAction.fire(Player player, Sentence sentence, EventRaiser mayor)
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Uses of EventRaiser in games.stendhal.server.maps.quests.revivalweeks
Modifier and TypeMethodDescriptionvoid
PhotographerChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
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Uses of EventRaiser in games.stendhal.server.maps.semos.tavern.market
Modifier and TypeMethodDescriptionvoid
ExamineOfferChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
FetchEarningsChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
ProlongOfferHandler.ConfirmProlongOfferChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
ProlongOfferHandler.ProlongOfferChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
RemoveOfferHandler.ConfirmRemoveOfferChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
RemoveOfferHandler.RemoveOfferChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
void
ShowOfferItemsChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
show a list of all items for which offers exist.void
ShowOffersChatAction.fire(Player player, Sentence sentence, EventRaiser npc)
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Uses of EventRaiser in games.stendhal.server.script
Modifier and TypeMethodDescriptionvoid
AdminMaker.TeleportAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
AdminMaker.UpgradeAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
BetManager.BetAction.fire(Player player, Sentence sentence, EventRaiser raiser)
void
Debuggera.SightseeingAction.fire(Player player, Sentence sentence, EventRaiser raiser)