Class Hierarchy
- java.lang.Object
- marauroa.common.game.Attributes (implements java.lang.Cloneable, java.lang.Iterable<T>, marauroa.common.net.Serializable)
- marauroa.common.game.SlotOwner
- marauroa.common.game.RPObject
- games.stendhal.server.entity.Entity (implements games.stendhal.server.entity.Killer)
- games.stendhal.server.entity.PassiveEntity
- games.stendhal.server.entity.spell.Spell (implements games.stendhal.server.entity.trade.Dateable, games.stendhal.server.core.events.EquipListener)
- games.stendhal.server.entity.spell.AttackingSpell
- games.stendhal.server.entity.spell.HealingSpell
- games.stendhal.server.entity.spell.ModifyAtkSpell
- games.stendhal.server.entity.spell.ModifyDefSpell
- games.stendhal.server.entity.spell.ModifyHpSpell
- games.stendhal.server.entity.spell.SlowDownSpell
- games.stendhal.server.entity.spell.Spell (implements games.stendhal.server.entity.trade.Dateable, games.stendhal.server.core.events.EquipListener)
- games.stendhal.server.entity.PassiveEntity
- games.stendhal.server.entity.Entity (implements games.stendhal.server.entity.Killer)
- marauroa.common.game.RPObject
- marauroa.common.game.SlotOwner
- marauroa.common.game.Attributes (implements java.lang.Cloneable, java.lang.Iterable<T>, marauroa.common.net.Serializable)