Uses of Class
games.stendhal.server.entity.item.ConsumableItem
Package
Description
This package handles status effects such as eating, poisoned, confused.
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Uses of ConsumableItem in games.stendhal.server.entity.item
Modifier and TypeClassDescriptionclass
class
class
Consumable item that can be used to cure/prevent a single or multiple status effects.class
Represents a marked teleport scroll which also poisoned the player. -
Uses of ConsumableItem in games.stendhal.server.entity.item.consumption
Modifier and TypeMethodDescriptionboolean
Feeder.feed(ConsumableItem item, Player player)
static Feeder
FeederFactory.get(ConsumableItem item)
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Uses of ConsumableItem in games.stendhal.server.entity.status
ModifierConstructorDescriptionPoisonAttacker(int probability, ConsumableItem poison)
PoisonAttacker