Class BlockZoneConfigurator
java.lang.Object
games.stendhal.server.entity.mapstuff.block.BlockZoneConfigurator
- All Implemented Interfaces:
ZoneConfigurator
Factory for pushable Blocks
required parameters:
start-x = initial x coordinate, where the block also will be resetted to
start-y = initial y coordinate, where the block also will be resetted to
optional parameters:
multi = boolean flag to allow the block being pushed more than once from its initial position, defaults to false
class = defines the client side representation differing from the default boulder, defaults to block
shape = defines special shape to make block fit only on special shaped targets
description = override default description
sounds = comma separated list of sounds which should be played clients side on push
- Author:
- madmetzger
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
configureZone(StendhalRPZone zone, Map<String,String> attributes)
Configure a zone.
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Constructor Details
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BlockZoneConfigurator
public BlockZoneConfigurator()
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Method Details
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configureZone
Description copied from interface:ZoneConfigurator
Configure a zone.- Specified by:
configureZone
in interfaceZoneConfigurator
- Parameters:
zone
- The zone to be configured.attributes
- Configuration attributes.
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