Class BlockZoneConfigurator

java.lang.Object
games.stendhal.server.entity.mapstuff.block.BlockZoneConfigurator
All Implemented Interfaces:
ZoneConfigurator

public class BlockZoneConfigurator extends Object implements ZoneConfigurator
Factory for pushable Blocks required parameters: start-x = initial x coordinate, where the block also will be resetted to start-y = initial y coordinate, where the block also will be resetted to optional parameters: multi = boolean flag to allow the block being pushed more than once from its initial position, defaults to false class = defines the client side representation differing from the default boulder, defaults to block shape = defines special shape to make block fit only on special shaped targets description = override default description sounds = comma separated list of sounds which should be played clients side on push
Author:
madmetzger
  • Constructor Details

    • BlockZoneConfigurator

      public BlockZoneConfigurator()
  • Method Details