Package games.stendhal.server.entity.mapstuff.block
package games.stendhal.server.entity.mapstuff.block
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ClassDescriptionA solid, movable block on a map.a factory for movable blocksAn entity representing a target for a pushable blocka factory for movable block targetsConfigurator for a block target required parameters - x and y coordinate optional parameters - condition the condition to evaluate when a block target can be triggered - action the trigger action when the block target is triggeredFactory for pushable Blocks required parameters: start-x = initial x coordinate, where the block also will be resetted to start-y = initial y coordinate, where the block also will be resetted to optional parameters: multi = boolean flag to allow the block being pushed more than once from its initial position, defaults to false class = defines the client side representation differing from the default boulder, defaults to block shape = defines special shape to make block fit only on special shaped targets description = override default description sounds = comma separated list of sounds which should be played clients side on push